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HL2 SDK only in Seattle

Posted by foyleman in Half-Life 2 on Aug 23, 2003
I was reading my fresh copy of PC Gamer (which everyone should get this month - October) regarding a particular interview with Valve about the mod tools.

The good news is that the tools should be easy to transition into if you know how to mod for HalfLife 1. Also, existing maps should fit into HalfLife 2 with minimal work.

However, here is a quote that has me about to get frustrated, "Part of what mod teams will have to do to get access to the SDK is show up at a workshop here in Seattle."

I think the goal is to cut down on the number of mods out there.... for some reason.

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