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Jobs working on Quake 4

Posted by foyleman in Quake on Feb 20, 2003
Come on... I know there are some readers here that know how to work that quake engine like no other. Kenn Hoekstra is looking to hire someone to work on Quake 4.

Raven is looking for a 2-D/3-D artist to concept, build, and paint complex textures and world models for Quake 4. We prefer an artist with experience working in the PC gaming industry, with an understanding of creating textures and world models, but with very strong drawing, concepting, and painting skills. A more realistic artistic style is preferred. An ability to create game art for different genres - such as Sci-Fi, Fantasy, and Horror - is a definite plus, but a strong background in drawing and painting sci-fi is a must for Quake 4. The position will also require an understanding of 3-D hi-poly and low-poly model building in Lightwave or Maya.

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