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We are looking for highly-talented Level Designers, High-Poly 3D Modelers and Concept Artists to join us as full-time salaried staff with excellent benefits at our offices in London, England.
We are more interested in your enthusiasm, talent and passion for design than in veteran commercial game development experience.
Level Designer
Essential
Extensive experience with GTK or other Radiant-based editors
A strong understanding of Quake 3 technology
A passion for architecture and environment design
Preferred
A good understanding of game-play/game-flow
A familiarity with the publicly known Doom 3 engine technology features
Traditional art skills (for example, ability to sketch own initial topologies)
Knowledge of level scripting (for example in RtCW, MoH:AA or SiN)
Experience creating terrain/geology (for example in Quake 3 Team Arena or Wolfenstein: Enemy Territory)
Quake 3 Shader experience
Experience with Adobe Photoshop
3D modelling experience (such as LightWave or Maya)
2D art experience, such as texture creation
Artist - High Poly Modelling
Essential
Demonstrable talent for the creation of high-poly models in varied styles such as fantasy, science fiction and realism
Thorough knowledge of and experience with Maya or Lightwave
Preferred
Experience in Adobe Photoshop
Conceptual skills
Art-related degree
Specialised experience in texture creation, animation, character rigging, vehicle design, environment design, architecture or anatomy
Knowledge of up-to-date graphics technologies and their implementation in games, such as knowledge of low poly modeling for normal/bump maps
Concept Artist
Essential
Portfolio demonstrative of excellent traditional and digital illustration skills in a broad variety of styles and genres from prototype through to published-quality colour work
Ability to illustrate concepts based on verbal and written designs
Able to follow an art style, creating new artwork that is coherent within an existing art style & direction
Firm grasp of anatomy and volume as well as colour and lighting theory
Ability to create orthogonal view model sheets
Preferred
Some 3D modeling experience
Environmental / architectural conceptual visualization
Art-related degree
In the first instance, please register your interest by mailing jobs@splashdamage.com with the subject Level Designer Application or Artist Application as appropriate and confirm your ability to work in London, England.
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