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Half-Life 2

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Q&A with Rick Ellis

Posted by foyleman in Half-Life 2 on Dec 14, 2003
An excellent interview with Rick Ellis regarding mapping and modding for Half-Life 2 can be found at HL2 Source. A few questions that had been on my mind have been answered already such as:
  • How do you make objects to be destroyed so... naturally?
  • Can you define the stiffness of objects like rope?
  • What makes the levels appear so huge?
  • How will the development tools be released?

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