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S.T.A.L.K.E.R.: Shadow Of Chernobyl

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Impressions and Interview re: STALKER

Posted by foyleman in S.T.A.L.K.E.R.: Shadow Of Chernobyl on Dec 11, 2003
Total Video Games has posted an article written after an interview with the lead designer for STALKER: Oblivion Lost. Alexei has some interesting things to bring to our attention that really o要ly increase my anticipation for the game. Topics include the setting at Chernobyl, a story line that developes differently with each play, the vast weapons and the detailed environments.

"The storyline will develop differently, reacting to the actions of the player or other characters. In o要e case you can join o要e of the stalker clans, in another o要e, become their bitter enemy, in the third o要e, be a lone hero who is investigating Zone secrets o要 his own, in the fourth o要e you can be a monster hunter indifferent to the storyline."

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