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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Caen, France
voidsource
General Member
Since: May 5, 2007
Posts: 1513
Last: Sep 1, 2013
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Level 8
Category: CoDWW Map + Mod Releases
Posted: Tuesday, Mar. 1, 2011 06:42 pm
looking good. i hope u put more decals on the outside of the building.
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
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Level 7
Category: CoDWW Map + Mod Releases
Posted: Tuesday, Mar. 1, 2011 08:22 pm
still detailing, lot of it yet to go
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
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Level 8
Category: CoDWW Map + Mod Releases
Posted: Tuesday, Mar. 1, 2011 08:45 pm
voidsource writes...
Quote:
looking good. i hope u put more decals on the outside of the building.


Was going to say same. Layout is there but its all very bare right now, keep up the good work Colmac!!
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voidsource
General Member
Since: May 5, 2007
Posts: 1513
Last: Sep 1, 2013
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Level 8
Category: CoDWW Map + Mod Releases
Posted: Tuesday, Mar. 1, 2011 09:27 pm
im curious to know, are you gonna use the old type of textures similar to cod2 or are you going to revamp it with newer textures and will u be putting newer things into it like wires here and there, close/open a path or 2, make things slightly different but the layout remains the same. just curious to know if its gonna be a slightly newer look or same old traditional look. not that theres anything wrong with the old one but a different scene would be pretty interesting.
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
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Level 7
Category: CoDWW Map + Mod Releases
Posted: Wednesday, Mar. 2, 2011 02:54 pm
ill be adding lots of models, and cover, there is more access to areas
in buildings ,you can go in the station and out the far building, climb up the destroyed buildings, even to "3RD floor" of 3,
the textures are part custom, part cod2 and cod waw stock textures



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voidsource
General Member
Since: May 5, 2007
Posts: 1513
Last: Sep 1, 2013
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Level 8
Category: CoDWW Map + Mod Releases
Posted: Wednesday, Mar. 2, 2011 03:42 pm
aww...that sucks, i would of liked to see it with new texture and a more modern style.
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
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Level 7
Category: CoDWW Map + Mod Releases
Posted: Sunday, Mar. 13, 2011 05:25 pm
update caen,france

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long road been on this map over a year on and off
exp/,barrels ,and cars, breakable windows and more

deleated both localised_ff and ff from apdata/ local/codwaw/mp_uermaps and codwaw/usermaps as well as the bak map file
compiles fine run in the editor looks great
run though the game mod/usermaps all updates the last week are gone ?
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Morphisnb
General Member
Since: May 7, 2006
Posts: 466
Last: Apr 24, 2016
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Level 5
Category: CoDWW Map + Mod Releases
Posted: Sunday, Mar. 13, 2011 05:42 pm
Nice roof trusses. :)
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
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Level 7
Category: CoDWW Map + Mod Releases
Posted: Sunday, Mar. 13, 2011 07:19 pm
over 2 days on those trusses , and the map had them this morning,
i compiled it, and it backed up a week ? no trusses , but radiant says there still there in the map file mapping errors take more time than mapping its self
[banghead]
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voidsource
General Member
Since: May 5, 2007
Posts: 1513
Last: Sep 1, 2013
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Level 8
Category: CoDWW Map + Mod Releases
Posted: Sunday, Mar. 13, 2011 08:53 pm
try removing them manually by opening the .map with an editor and then removed them like so.
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