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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Question how to make...
Errorman
General Member
Since: Mar 21, 2009
Posts: 24
Last: Jun 28, 2009
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Level 1
Category: CoD4 MP Mapping
Posted: Monday, Mar. 23, 2009 08:16 pm
Hey guys.
I wanted to ask how to make a model like a toillet big.
I don't know if the persons in this map are little or the things huge.
I show you some pics of the map "rat_house_v1" made by KILL3R.
1.

2.

3.


So if anyone know what to do in radiant or scripting i don't know, tell me please[biggrin]

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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoD4 MP Mapping
Posted: Monday, Mar. 23, 2009 08:26 pm
The models are big, the player is normal size.

Select a model:

Press "N"

Key: modelscale
value: 2

(x2 the size, decimal values "1.5" etc are also ok)
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Errorman
General Member
Since: Mar 21, 2009
Posts: 24
Last: Jun 28, 2009
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Level 1
Category: CoD4 MP Mapping
Posted: Monday, Mar. 23, 2009 08:49 pm
Thank you.[drink]
But does this wok also with prefabs?
Have i to edit the prefab to do that or...?
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sTIMpie
General Member
Since: Sep 26, 2006
Posts: 70
Last: Apr 15, 2009
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Level 3
Category: CoD4 MP Mapping
Posted: Tuesday, Mar. 24, 2009 11:27 am
it doesn;t work for prefabs. so you have to edit them..

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Errorman
General Member
Since: Mar 21, 2009
Posts: 24
Last: Jun 28, 2009
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Level 1
Category: CoD4 MP Mapping
Posted: Tuesday, Mar. 24, 2009 01:34 pm
Ok thx.
I have another question^^
How to make kill zone or a mine field something like that.
Example: If u go up the stairs u will die by an explosion or just die.
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoD4 MP Mapping
Posted: Tuesday, Mar. 24, 2009 01:37 pm
Draw a brush.
Right click the'2D' and select 'trigger' - 'multiple'
Press 'N'.
In the key field type 'targetname'
In the value field type 'minefield'
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Errorman
General Member
Since: Mar 21, 2009
Posts: 24
Last: Jun 28, 2009
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Level 1
Category: CoD4 MP Mapping
Posted: Tuesday, Mar. 24, 2009 02:17 pm
Thanks it works but there is an fx missing i added it to zone file of missingassets but it still does not work.
Musst i add it to mp_mymap_fx.gsc file?
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Errorman
General Member
Since: Mar 21, 2009
Posts: 24
Last: Jun 28, 2009
[view latest posts]
Level 1
Category: CoD4 MP Mapping
Posted: Tuesday, Mar. 24, 2009 05:15 pm
Ehm I have now noticed that i have a problem in cod4 radiant.
When I want to change grid it changes but not the lines in the grid.
And i need to see the numbers on the left side but the grid does not change but if i move a brush it is changed but not the lines in the grid. Anyone knows what to do?[confused]
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