| Author |
Topic: Compiling help |
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Category: CoD Mapping Posted: Thursday, Feb. 3, 2005 01:50 pm |
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(bad english sorry)
Ok, i have beeen working in a couple of maps since 3 weeks ago now and i finished my work, but i cant make the maps to run in multiplayer.
They just run ok in SP, but when i try to load them in MP i can spectate and navigate the map, but when i hit "join game" the CoD just freeeze and a windows error message appear.
I have done everything i can imagine to fix the prob but still not working.
I have all the team death match spawns and intermissions, tryed death match aswell, my compilation log shows only a sky texture shader and a no clip no sight shader error message that according to mappers in help forums arnt fatal errors and u can compile that way.
The strange thing its that they are mirrored maps and when i compile the maps with one side only they work ok, but when i make the copy for the other side and complete the map my nightmare starts.
Im almost at the point to give up with this mapping thing so please any help will be very appreciated.
TY in advance
here is the log (apparently all seems ok to me):
C:\Juegos\Call of Duty\Main\maps\mp>C:
C:\Juegos\Call of Duty\Main\maps\mp>cd \Juegos\Call of Duty\Tools\bin
C:\Juegos\Call of Duty\Tools\bin>q3map ..\..\Main\maps\mp\Snipers_Town_Beta2.map
Q3Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- q3map ----
----- FS_Startup -----
Current search path:
C:/Juegos/Call of Duty/\main\z_zielgle.pk3 (56 files)
C:/Juegos/Call of Duty/\main\z_zielgle.41a68811.pk3 (55 files)
C:/Juegos/Call of Duty/\main\zzz_mp_v2_ver1.pk3 (69 files)
C:/Juegos/Call of Duty/\main\zzz_mp_GunAssault.pk3 (13 files)
C:/Juegos/Call of Duty/\main\zzz_GunAssault_v1.1.pk3 (17 files)
C:/Juegos/Call of Duty/\main\zzzz_no_pistol_ammo.pk3 (3 files)
C:/Juegos/Call of Duty/\main\zzzzz_user_mp_pegasusnight.pk3 (8 files)
C:/Juegos/Call of Duty/\main\zz-Blue-CoD_Duke.pk3 (14 files)
C:/Juegos/Call of Duty/\main\zjscope2.pk3 (86 files)
C:/Juegos/Call of Duty/\main\z-mp_dniprov_beta.pk3 (21 files)
C:/Juegos/Call of Duty/\main\xs_sniperwood_day.pk3 (10 files)
C:/Juegos/Call of Duty/\main\xs_mink.pk3 (10 files)
C:/Juegos/Call of Duty/\main\xs_hurtgen.pk3 (9 files)
C:/Juegos/Call of Duty/\main\VS-UK_TotalWarPlayerMod2_3a.pk3 (32 files)
C:/Juegos/Call of Duty/\main\VS-UK_TotalWarMod2_3a.pk3 (66 files)
C:/Juegos/Call of Duty/\main\vokfixed.pk3 (36 files)
C:/Juegos/Call of Duty/\main\user_vieuxville.pk3 (26 files)
C:/Juegos/Call of Duty/\main\User_no.pk3 (6 files)
C:/Juegos/Call of Duty/\main\user_mp_Sniperarena.pk3 (15 files)
C:/Juegos/Call of Duty/\main\townville.pk3 (10 files)
C:/Juegos/Call of Duty/\main\the_bridge.pk3 (20 files)
C:/Juegos/Call of Duty/\main\stf3.pk3 (9 files)
C:/Juegos/Call of Duty/\main\stf.pk3 (8 files)
C:/Juegos/Call of Duty/\main\snipers_town_beta2.pk3 (8 files)
C:/Juegos/Call of Duty/\main\snipers_town_b.pk3 (8 files)
C:/Juegos/Call of Duty/\main\snipers_town.pk3 (7 files)
C:/Juegos/Call of Duty/\main\snipers_canyon.pk3 (12 files)
C:/Juegos/Call of Duty/\main\shack.pk3 (11 files)
C:/Juegos/Call of Duty/\main\serenity_night_final.pk3 (89 files)
C:/Juegos/Call of Duty/\main\serenity_final.pk3 (88 files)
C:/Juegos/Call of Duty/\main\Serenity.pk3 (89 files)
C:/Juegos/Call of Duty/\main\second_coming.pk3 (46 files)
C:/Juegos/Call of Duty/\main\sc_beta1.pk3 (37 files)
C:/Juegos/Call of Duty/\main\room1.pk3 (6 files)
C:/Juegos/Call of Duty/\main\rev_trainingendsnowfinal.pk3 (8 files)
C:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
C:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
C:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
C:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
C:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
C:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Juegos/Call of Duty/\main\OSL_Serenity.pk3 (71 files)
C:/Juegos/Call of Duty/\main\onex_secondcoming.pk3 (46 files)
C:/Juegos/Call of Duty/\main\onex_hurtgen.pk3 (9 files)
C:/Juegos/Call of Duty/\main\onex_dniprov.pk3 (13 files)
C:/Juegos/Call of Duty/\main\map1.pk3 (8 files)
C:/Juegos/Call of Duty/\main\landsitz.pk3 (49 files)
C:/Juegos/Call of Duty/\main\ds_beta4.pk3 (8 files)
C:/Juegos/Call of Duty/\main\ds_beta4.491b9527.pk3 (8 files)
C:/Juegos/Call of Duty/\main\CST_The_Bulge.pk3 (10 files)
C:/Juegos/Call of Duty/\main\CST_Ocean.pk3 (16 files)
C:/Juegos/Call of Duty/\main\CST_Amsterdam.pk3 (20 files)
C:/Juegos/Call of Duty/\main\CHK_SnipersHaven.pk3 (15 files)
C:/Juegos/Call of Duty/\main\CHK_Smallville_final.pk3 (13 files)
C:/Juegos/Call of Duty/\main\ardennes.pk3 (7 files)
C:/Juegos/Call of Duty//main
C:/Juegos/Call of Duty/\main\localized_english_pak3.pk3 (7 files)
C:/Juegos/Call of Duty/\main\localized_english_pak2.pk3 (9 files)
C:/Juegos/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Juegos/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
31355 files in pk3 files
Loading map file C:/Juegos/Call of Duty/Tools/bin/..\..\Main\maps\mp\Snipers_Tow
n_Beta2.map
WARNING: Couldn't find image for shader textures/sky/mp_depot
WARNING: Couldn't find image for shader textures/common/clip_nosight_nothing
writing C:/Juegos/Call of Duty/Tools/bin/..\..\Main\maps\mp\Snipers_Town_Beta2.p
rt
52 unique shaders
71 actual shaders
finding triangle windings...
merging into concave windings...
added 864 points for thin polygons (2.6% more points)
fixing t-junctions...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
2 degenerate tris removed
simplifying triangles...
670 tris simplified away (2.7%)
emitting triangles...
115 vertices couldn't be merged because the textures point different ways
Writing C:/Juegos/Call of Duty/Tools/bin/..\..\Main\maps\mp\Snipers_Town_Beta2.b
sp
42 seconds elapsed
C:\Juegos\Call of Duty\Tools\bin>pause
Presione una tecla para continuar . . .
C:\Juegos\Call of Duty\Tools\bin>q3map -vis ..\..\Main\maps\mp\Snipers_Town_Beta
2.bsp
Q3Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- vis ----
----- FS_Startup -----
Current search path:
C:/Juegos/Call of Duty/\main\z_zielgle.pk3 (56 files)
C:/Juegos/Call of Duty/\main\z_zielgle.41a68811.pk3 (55 files)
C:/Juegos/Call of Duty/\main\zzz_mp_v2_ver1.pk3 (69 files)
C:/Juegos/Call of Duty/\main\zzz_mp_GunAssault.pk3 (13 files)
C:/Juegos/Call of Duty/\main\zzz_GunAssault_v1.1.pk3 (17 files)
C:/Juegos/Call of Duty/\main\zzzz_no_pistol_ammo.pk3 (3 files)
C:/Juegos/Call of Duty/\main\zzzzz_user_mp_pegasusnight.pk3 (8 files)
C:/Juegos/Call of Duty/\main\zz-Blue-CoD_Duke.pk3 (14 files)
C:/Juegos/Call of Duty/\main\zjscope2.pk3 (86 files)
C:/Juegos/Call of Duty/\main\z-mp_dniprov_beta.pk3 (21 files)
C:/Juegos/Call of Duty/\main\xs_sniperwood_day.pk3 (10 files)
C:/Juegos/Call of Duty/\main\xs_mink.pk3 (10 files)
C:/Juegos/Call of Duty/\main\xs_hurtgen.pk3 (9 files)
C:/Juegos/Call of Duty/\main\VS-UK_TotalWarPlayerMod2_3a.pk3 (32 files)
C:/Juegos/Call of Duty/\main\VS-UK_TotalWarMod2_3a.pk3 (66 files)
C:/Juegos/Call of Duty/\main\vokfixed.pk3 (36 files)
C:/Juegos/Call of Duty/\main\user_vieuxville.pk3 (26 files)
C:/Juegos/Call of Duty/\main\User_no.pk3 (6 files)
C:/Juegos/Call of Duty/\main\user_mp_Sniperarena.pk3 (15 files)
C:/Juegos/Call of Duty/\main\townville.pk3 (10 files)
C:/Juegos/Call of Duty/\main\the_bridge.pk3 (20 files)
C:/Juegos/Call of Duty/\main\stf3.pk3 (9 files)
C:/Juegos/Call of Duty/\main\stf.pk3 (8 files)
C:/Juegos/Call of Duty/\main\snipers_town_beta2.pk3 (8 files)
C:/Juegos/Call of Duty/\main\snipers_town_b.pk3 (8 files)
C:/Juegos/Call of Duty/\main\snipers_town.pk3 (7 files)
C:/Juegos/Call of Duty/\main\snipers_canyon.pk3 (12 files)
C:/Juegos/Call of Duty/\main\shack.pk3 (11 files)
C:/Juegos/Call of Duty/\main\serenity_night_final.pk3 (89 files)
C:/Juegos/Call of Duty/\main\serenity_final.pk3 (88 files)
C:/Juegos/Call of Duty/\main\Serenity.pk3 (89 files)
C:/Juegos/Call of Duty/\main\second_coming.pk3 (46 files)
C:/Juegos/Call of Duty/\main\sc_beta1.pk3 (37 files)
C:/Juegos/Call of Duty/\main\room1.pk3 (6 files)
C:/Juegos/Call of Duty/\main\rev_trainingendsnowfinal.pk3 (8 files)
C:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
C:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
C:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
C:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
C:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
C:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Juegos/Call of Duty/\main\OSL_Serenity.pk3 (71 files)
C:/Juegos/Call of Duty/\main\onex_secondcoming.pk3 (46 files)
C:/Juegos/Call of Duty/\main\onex_hurtgen.pk3 (9 files)
C:/Juegos/Call of Duty/\main\onex_dniprov.pk3 (13 files)
C:/Juegos/Call of Duty/\main\map1.pk3 (8 files)
C:/Juegos/Call of Duty/\main\landsitz.pk3 (49 files)
C:/Juegos/Call of Duty/\main\ds_beta4.pk3 (8 files)
C:/Juegos/Call of Duty/\main\ds_beta4.491b9527.pk3 (8 files)
C:/Juegos/Call of Duty/\main\CST_The_Bulge.pk3 (10 files)
C:/Juegos/Call of Duty/\main\CST_Ocean.pk3 (16 files)
C:/Juegos/Call of Duty/\main\CST_Amsterdam.pk3 (20 files)
C:/Juegos/Call of Duty/\main\CHK_SnipersHaven.pk3 (15 files)
C:/Juegos/Call of Duty/\main\CHK_Smallville_final.pk3 (13 files)
C:/Juegos/Call of Duty/\main\ardennes.pk3 (7 files)
C:/Juegos/Call of Duty//main
C:/Juegos/Call of Duty/\main\localized_english_pak3.pk3 (7 files)
C:/Juegos/Call of Duty/\main\localized_english_pak2.pk3 (9 files)
C:/Juegos/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Juegos/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
31355 files in pk3 files
reading C:/Juegos/Call of Duty/Tools/bin/..\..\Main\maps\mp\Snipers_Town_Beta2.b
sp
reading C:/Juegos/Call of Duty/Tools/bin/..\..\Main\maps\mp\Snipers_Town_Beta2.p
rt
482 portalclusters
1472 numportals
1945 numfaces
2944 active portals
0 hint portals
visdatasize:30856
0...1...2...3...4...5...6...7...8...9... (3)
8 average number of passages per leaf
4 MB required passage memory
0...1...2...3...4...5...6...7...8...9... (4)
0...1...2...3...4...5...6...7...8...9... (122)
creating leaf vis...
Average clusters visible: 427
writing C:/Juegos/Call of Duty/Tools/bin/..\..\Main\maps\mp\Snipers_Town_Beta2.b
sp
131.00 seconds elapsed
C:\Juegos\Call of Duty\Tools\bin>pause
Presione una tecla para continuar . . .
C:\Juegos\Call of Duty\Tools\bin>flare -extra -sundiffusesamples 10 -dumpoptions
..\..\Main\maps\mp\Snipers_Town_Beta2.bsp
----- FS_Startup -----
Current search path:
C:/Juegos/Call of Duty/\main\z_zielgle.pk3 (56 files)
C:/Juegos/Call of Duty/\main\z_zielgle.41a68811.pk3 (55 files)
C:/Juegos/Call of Duty/\main\zzz_mp_v2_ver1.pk3 (69 files)
C:/Juegos/Call of Duty/\main\zzz_mp_GunAssault.pk3 (13 files)
C:/Juegos/Call of Duty/\main\zzz_GunAssault_v1.1.pk3 (17 files)
C:/Juegos/Call of Duty/\main\zzzz_no_pistol_ammo.pk3 (3 files)
C:/Juegos/Call of Duty/\main\zzzzz_user_mp_pegasusnight.pk3 (8 files)
C:/Juegos/Call of Duty/\main\zz-Blue-CoD_Duke.pk3 (14 files)
C:/Juegos/Call of Duty/\main\zjscope2.pk3 (86 files)
C:/Juegos/Call of Duty/\main\z-mp_dniprov_beta.pk3 (21 files)
C:/Juegos/Call of Duty/\main\xs_sniperwood_day.pk3 (10 files)
C:/Juegos/Call of Duty/\main\xs_mink.pk3 (10 files)
C:/Juegos/Call of Duty/\main\xs_hurtgen.pk3 (9 files)
C:/Juegos/Call of Duty/\main\VS-UK_TotalWarPlayerMod2_3a.pk3 (32 files)
C:/Juegos/Call of Duty/\main\VS-UK_TotalWarMod2_3a.pk3 (66 files)
C:/Juegos/Call of Duty/\main\vokfixed.pk3 (36 files)
C:/Juegos/Call of Duty/\main\user_vieuxville.pk3 (26 files)
C:/Juegos/Call of Duty/\main\User_no.pk3 (6 files)
C:/Juegos/Call of Duty/\main\user_mp_Sniperarena.pk3 (15 files)
C:/Juegos/Call of Duty/\main\townville.pk3 (10 files)
C:/Juegos/Call of Duty/\main\the_bridge.pk3 (20 files)
C:/Juegos/Call of Duty/\main\stf3.pk3 (9 files)
C:/Juegos/Call of Duty/\main\stf.pk3 (8 files)
C:/Juegos/Call of Duty/\main\snipers_town_beta2.pk3 (8 files)
C:/Juegos/Call of Duty/\main\snipers_town_b.pk3 (8 files)
C:/Juegos/Call of Duty/\main\snipers_town.pk3 (7 files)
C:/Juegos/Call of Duty/\main\snipers_canyon.pk3 (12 files)
C:/Juegos/Call of Duty/\main\shack.pk3 (11 files)
C:/Juegos/Call of Duty/\main\serenity_night_final.pk3 (89 files)
C:/Juegos/Call of Duty/\main\serenity_final.pk3 (88 files)
C:/Juegos/Call of Duty/\main\Serenity.pk3 (89 files)
C:/Juegos/Call of Duty/\main\second_coming.pk3 (46 files)
C:/Juegos/Call of Duty/\main\sc_beta1.pk3 (37 files)
C:/Juegos/Call of Duty/\main\room1.pk3 (6 files)
C:/Juegos/Call of Duty/\main\rev_trainingendsnowfinal.pk3 (8 files)
C:/Juegos/Call of Duty/\main\paka.pk3 (41 files)
C:/Juegos/Call of Duty/\main\pak9.pk3 (149 files)
C:/Juegos/Call of Duty/\main\pak8.pk3 (235 files)
C:/Juegos/Call of Duty/\main\pak6.pk3 (3 files)
C:/Juegos/Call of Duty/\main\pak5.pk3 (4858 files)
C:/Juegos/Call of Duty/\main\pak4.pk3 (1668 files)
C:/Juegos/Call of Duty/\main\pak3.pk3 (1992 files)
C:/Juegos/Call of Duty/\main\pak2.pk3 (694 files)
C:/Juegos/Call of Duty/\main\pak1.pk3 (2642 files)
C:/Juegos/Call of Duty/\main\pak0.pk3 (12816 files)
C:/Juegos/Call of Duty/\main\OSL_Serenity.pk3 (71 files)
C:/Juegos/Call of Duty/\main\onex_secondcoming.pk3 (46 files)
C:/Juegos/Call of Duty/\main\onex_hurtgen.pk3 (9 files)
C:/Juegos/Call of Duty/\main\onex_dniprov.pk3 (13 files)
C:/Juegos/Call of Duty/\main\map1.pk3 (8 files)
C:/Juegos/Call of Duty/\main\landsitz.pk3 (49 files)
C:/Juegos/Call of Duty/\main\ds_beta4.pk3 (8 files)
C:/Juegos/Call of Duty/\main\ds_beta4.491b9527.pk3 (8 files)
C:/Juegos/Call of Duty/\main\CST_The_Bulge.pk3 (10 files)
C:/Juegos/Call of Duty/\main\CST_Ocean.pk3 (16 files)
C:/Juegos/Call of Duty/\main\CST_Amsterdam.pk3 (20 files)
C:/Juegos/Call of Duty/\main\CHK_SnipersHaven.pk3 (15 files)
C:/Juegos/Call of Duty/\main\CHK_Smallville_final.pk3 (13 files)
C:/Juegos/Call of Duty/\main\ardennes.pk3 (7 files)
C:/Juegos/Call of Duty//main
C:/Juegos/Call of Duty/\main\localized_english_pak3.pk3 (7 files)
C:/Juegos/Call of Duty/\main\localized_english_pak2.pk3 (9 files)
C:/Juegos/Call of Duty/\main\localized_english_pak1.pk3 (3736 files)
C:/Juegos/Call of Duty/\main\localized_english_pak0.pk3 (1204 files)
File Handles:
----------------------
31355 files in pk3 files
models in world bsp: enabled
model shadows: enabled
model alpha shadows: enabled
occluder merging: disabled
area light backsplash: enabled
smooth normals: enabled
visual debugging: disabled
keep visual only polys: disabled
verbose messages: disabled
debug lightmap areas: disabled
debug lightmap bleeding: disabled
poly in solid correction: enabled
diffuse sunlighting: enabled
point-sampled diffuse sun: enabled
single-sample diffuse sun: disabled
lightmap calculation: enabled
extra alpha check: enabled
max alpha pixels: 1024
find leafs for lights: enabled
max polys: 1048576
max vertices: 4194304
max brushes: 262144
max occluders: 0
bsp poly split cost: 8
axis-aligned bsp threshold: 500
point light scale: 7500
linear light scale: 0.000125
light grid scale: 1
overbright scale: 2
one over min intensity: 255
hemicube edge size: 10
surface light step world: 16
surface light step sky: 128
couldn't load shader 'textures/sky/mp_depot'
couldn't load shader 'textures/sky/mp_depot'
sunlight = 0.7
ambient = 0.12
----------------------------------------
Building flare's bsp from all polygons...
67.28% complete, 29 seconds done, 14 seconds remaining
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| robo_donut |
General Member Since: Dec 23, 2004 Posts: 189 Last: Oct 23, 2005 [view latest posts] |
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Category: CoD Mapping Posted: Thursday, Feb. 3, 2005 04:59 pm |
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this probably wont solve your problem, but it can prevent others, when you copy one side of your map, you are using the spacebar, not the copy and paste, right. it isnt necessarily a problem to use the normal copy and paste, but i find that since they paste into the same spot, i sometimes accidently leave them there, causing errors. |
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| robo_donut |
General Member Since: Dec 23, 2004 Posts: 189 Last: Oct 23, 2005 [view latest posts] |
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| aries |
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General Member Since: Mar 28, 2005 Posts: 36 Last: Sep 26, 2005 [view latest posts] |
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| StrYdeR |
General Member Since: May 11, 2004 Posts: 11671 Last: Oct 7, 2021 [view latest posts] |
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Category: CoD Mapping Posted: Sunday, Apr. 10, 2005 12:59 pm |
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@ alx
when you create an mp version of a sp map, you need to remove all of the sp entities....this includes the info player start as it is not required by the mp game
@revelution
try putting your .map and .bat in the main/maps/mp/ folder
![[angryalien]](images/BBCode/smilies/angryalien.gif) |
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| aries |
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General Member Since: Mar 28, 2005 Posts: 36 Last: Sep 26, 2005 [view latest posts] |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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