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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: 1 unit = ?? feet or meter
rob034
General Member
Since: Jan 30, 2007
Posts: 72
Last: Mar 5, 2010
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Level 3
Category: CoD4 MP Mapping
Posted: Wednesday, Mar. 11, 2009 02:36 pm
I am looking for the relation between the units used in Radiant and the number of feet or meters. So how many feet is 1 unit.
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoD4 MP Mapping
Posted: Wednesday, Mar. 11, 2009 02:45 pm
Dimentions

basically, 1 unit = 1 inch
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rob034
General Member
Since: Jan 30, 2007
Posts: 72
Last: Mar 5, 2010
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Level 3
Category: CoD4 MP Mapping
Posted: Wednesday, Mar. 11, 2009 02:45 pm
thx m8
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DadofAzz
General Member
Since: May 24, 2005
Posts: 1233
Last: Oct 17, 2009
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Level 8
MODSCON
Category: CoD4 MP Mapping
Posted: Wednesday, Mar. 11, 2009 02:55 pm
The unit scale in CoD seems to be about 1 unit : 1 inch. (roughly)

1 unit = 1 inch in CoD.
1 foot = 12 units in CoD.

Players are 72 units or 6 feet high.
Players are 32 units wide.

Stairs in CoD are 8-12 units high.
Doors are 52x96 units in CoD (dawnville). Door thickness is 4-6 units.

Ladder rungs on a ladder that is in Dawnville are 24 units appart.It looks kind of silly. In real life this would be more like 12 units.

Outter walls are 8 units thick. I made inner walls 6.

Sidewalks 64 units wide and 8 units high

Height to ceiling is normally 128, but then again it all depends if its a anormal room, warehouse or what your creating.

Player Height Clearance =< 71 units
Player Crouch Clearance =< 51 units
Player Prone Clearance =< 31 units
Player Max Jump =< 39 units
Player Width Clearance =< 31 units

The unit scale o­n this game seems to be about 1 unit : 1 inch. Most of the models I look best when scaled to 75%.

*To change the size of a model, add the modelscale key with a decimal value - 0.75 for 75% - in the entity box for the model.
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
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Level 8
Category: CoD4 MP Mapping
Posted: Wednesday, Mar. 11, 2009 09:28 pm
1 unit = 1 inch = 2.54 cm

Call of Duty 4: Gameplay standards
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DaveR
General Member
Since: Dec 5, 2006
Posts: 380
Last: Sep 17, 2011
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Level 5
Category: CoD4 MP Mapping
Posted: Thursday, Mar. 12, 2009 08:32 am
I always thought 64 units was 1 meter lol.

I found out earlier this week that this wasn't right because the player looked very small in the room he was in. So I started using 64 units = 2 meters.

So 64 units = 1,6 meters.

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FiremanPaul
General Member
Since: Nov 6, 2006
Posts: 84
Last: Oct 1, 2009
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Level 3
Category: CoD4 MP Mapping
Posted: Thursday, Mar. 12, 2009 03:48 pm
For short distances of less than 10 feet, I use 12 units=1 foot.

For medium distances of up to 40 or 50 feet, I use 16 units to the foot which gives a better feel for scale and space. Using 12 units to the foot in a building will make everything feel undersized. The sense of proportion and scale will be off.

For longer distances, I drop back to 14 to keep things from getting to out of hand.



edited on Mar. 12, 2009 11:50 am by FiremanPaul
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