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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Spawning in gun, server only
hpaulson
General Member
Since: Mar 28, 2006
Posts: 8
Last: Mar 24, 2009
[view latest posts]
Level 0
Category: CoDWW MP Mapping
Posted: Wednesday, Mar. 4, 2009 08:29 pm
Hi,
I made a map that works and tests fine locally..even had another system on the local network join and play.

So I uploaded this map to my live server running the OpenWarfare mod. When I joined the game the only thing I could see was the inside of my weapon.

I've seen info at http://wiki.modsrepository.com in regards to having my zone file update, however everything listed in their file I already have in mine...

Im at a loss.
I also noticed that another mapper had the same issue but I can't remember what the map name was... Georgia or something and apparently they fixed it??

Just hope someone can help me..I've wasted half my day off trying to figure this out [ohwell]
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Blimp01
General Member
Since: Jul 23, 2007
Posts: 110
Last: May 12, 2009
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Wednesday, Mar. 4, 2009 08:43 pm
Yes, Georgian Bay, my map has that problem. Just include an IWD with the mod that your using. Inside that IWD have a maps folder. Inside the maps folder, have your map's GSC file.
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hpaulson
General Member
Since: Mar 28, 2006
Posts: 8
Last: Mar 24, 2009
[view latest posts]
Level 0
Category: CoDWW MP Mapping
Posted: Wednesday, Mar. 4, 2009 09:30 pm
hey thanks for the fast reply..
I tried what you mentioned.
my map name is mp_arena1
I created a folder called "maps" I then located my mp_arena1.gsc file (in raw/maps/mp) and added that to the "maps" folder. I then built out my IWD and titled it z_mp_arena1.iwd and dropped that into my codww/mods/ow directory (openwarfare).

I noticed in the game console that it was initilized but I still got the same issue.. and yes, my server was reset after the new file was added. I even tried making the new IWD file with the structure maps/mp/mp_arena1.gsc and still have the issue..

btw, here's my GSC file:
Code:

main()
	{
		//maps\mp\mp_sarena1_fx::main();		
		maps\mp\_load::main();
		
		//maps\mp\_compass::setupMiniMap("compass_map_mp_arena1");

		maps\mp\_compass::setupMiniMap("compass_map_mp_arena1");
		setdvar("compassmaxrange","1000");
	
		// If the team nationalites change in this file,
		// you must update the team nationality in the level's csc file as well!
		game["allies"] = "marines";
		game["axis"] = "german";
		game["attackers"] = "axis";
		game["defenders"] = "allies";
		game["allies_soldiertype"] = "german";
		game["axis_soldiertype"] = "german";
	}



edited on Mar. 4, 2009 04:32 pm by hpaulson
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dundy
General Member
Since: Dec 14, 2004
Posts: 768
Last: Nov 1, 2020
[view latest posts]
Level 7
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Wednesday, Mar. 4, 2009 09:57 pm
don,t know if this helps but noticed this....

//maps\mp\mp_sarena1_fx::main(); you said youre maps name is

arena but here it says..mp_sarena1

also doesn,t this have the same name as youre map

z_mp_arena1.iwd ------ mp_arena1.iwd

maybe it helps...


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Blimp01
General Member
Since: Jul 23, 2007
Posts: 110
Last: May 12, 2009
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Wednesday, Mar. 4, 2009 10:14 pm
Sorry, i ment maps / mp make a folder in the maps folder named mp then put the GSC in there.

Try using just a very basic GSC file:

main()
{

maps\mp\_load::main();

maps\mp\_compass::setupMiniMap("compass_map_mp_arena1);

game["allies"] = "marines";
game["axis"] = "japanese";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "german";
game["axis_soldiertype"] = "german";
}


edited on Mar. 4, 2009 05:17 pm by Blimp01
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hpaulson
General Member
Since: Mar 28, 2006
Posts: 8
Last: Mar 24, 2009
[view latest posts]
Level 0
Category: CoDWW MP Mapping
Posted: Wednesday, Mar. 4, 2009 11:09 pm
well I had high hopes considering you guys have all given me good ideas to try... unfortunately nothing has fixed the issue.

Blimp01, I loaded your gsc file then rebuilt my fastfiles and re-uploaded everything..then noticed there was a missing " in the code you gave me ;) I went back in and changed it, built more FF and uploaded.. I still spawned inside the barrel of my gun.

I then tried once more to do the iwd file with the structure: maps/mp/mp_arena1.gsc and dropped that into the codww/mods/ow folder on my server...still nothin :(

what I really don't get is why does this only happen when I run it with a mod? I've tried the server unmodded and it works great... once I add a mod it spawns me in a gun. I've tried both the X5 (eXtreme) and the OW (openwarfare) mods and they both spawn me in the gun.

ugh.




edited on Mar. 4, 2009 06:15 pm by hpaulson
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hpaulson
General Member
Since: Mar 28, 2006
Posts: 8
Last: Mar 24, 2009
[view latest posts]
Level 0
Category: CoDWW MP Mapping
Posted: Thursday, Mar. 5, 2009 03:39 am
UPDATE ********

So since posting last I made a new map and threw it online. This time I did the step-by-step tutorial from here. I had WAY less problems getting my minimap and loadscreen working and this new map views perfectly on my local system...however AGAIN...when I uploaded it to the server I end up spawning INSIDE my gun barrel. Its just pee-peeing me off [banghead]

I see that 1.3 patch is out, maybe that will fix things.
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hpaulson
General Member
Since: Mar 28, 2006
Posts: 8
Last: Mar 24, 2009
[view latest posts]
Level 0
Category: CoDWW MP Mapping
Posted: Friday, Mar. 20, 2009 05:38 am
well..its been a while since I addressed this issue...
The only way to fix the problem was to create my own mod folder on the server with nothing but custom maps in it and no mods. The minute that someone else's maps are added is when I start spawning in my gun (only on my maps though). So I must be doing something wrong...still...[mad]
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felico
General Member
Since: Mar 13, 2009
Posts: 11
Last: Aug 30, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Saturday, Jun. 20, 2009 08:14 am
I have this problem, too. Map is running fine as long as its tested on a local server with for example mp_usermaps mod runnning. But if its started on our modded server, we have this "help me, im a weapon!" problem. Zone file was updated following some other topics on this problem in the forum, but couldn't solve it. Gonna test out the iwd-thing mentioned above, hoping that helps.

If there are any new suggestions please let me know [casanova]

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felico
General Member
Since: Mar 13, 2009
Posts: 11
Last: Aug 30, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Sunday, Jun. 21, 2009 12:22 pm
The problem is solved for us. The problem were wrong entries for the soldiertypes in the maps gsc.

In our case, compiling again with the following gsc solved the issues, altering "german" to "pacific":

Code:
main()
{

maps\mp\_load::main(); //This will work now

// If the team nationalites change in this file,
// you must update the team nationality in the level's csc file as well!
game["allies"] = "marines";
game["axis"] = "japanese";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "pacific";
game["axis_soldiertype"] = "pacific";

// enable new spawning system
maps\mp\gametypes\_spawning::level_use_unified_spawning(true); // And this
}


Of course, one should check the csv again ;-)

*Greetz*


edited on Jun. 21, 2009 08:26 am by felico
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