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Category: In The News
Comments and Discussions related to the news published on this site.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: MODSonair 169 Live
foyleman
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Since: Nov 7, 2001
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Last: Apr 13, 2021
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Im a fan of MODSonair
Im a HOST of MODSonair
Category: In The News
Posted: Sunday, Mar. 1, 2009 03:23 pm
MODSonair Episode 169 Live at 12pm EST.
Episode 168 rebroadcast right before the LIVE show. All other episodes rebroadcast after the show.

Chat with us live on Stickam.

Go ahead... You Play I Mod : Support Modsonline by becoming a PREFERRED MEMBER today!
Have you heard the MODSonair Podcast?:
MODSonair is a weekly podcast bringing you the news from a modders perspective.
Tune in every Sunday at 12pm EST to listen LIVE.
Quake 4 Mods for Dummies - Half-Life 2 Mods for Dummies
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foyleman
Preferred PLUS Member
Since: Nov 7, 2001
Posts: 95762
Last: Apr 13, 2021
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Level 10
Admin
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Im a fan of MODSonair
Im a HOST of MODSonair
Category: In The News
Posted: Sunday, Mar. 1, 2009 07:37 pm
That was really quite the mess today. Stickam couldn't keep their chat window from crashing and restarting. Eventually we gave up too... with Stickam that is. The show went on in recording and will release as usual.

Thanks to those who tried to attend.
Go ahead... You Play I Mod : Support Modsonline by becoming a PREFERRED MEMBER today!
Have you heard the MODSonair Podcast?:
MODSonair is a weekly podcast bringing you the news from a modders perspective.
Tune in every Sunday at 12pm EST to listen LIVE.
Quake 4 Mods for Dummies - Half-Life 2 Mods for Dummies
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supersword
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Since: Jul 28, 2004
Posts: 1989
Last: Nov 22, 2011
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Im a fan of MODSonair
Category: In The News
Posted: Sunday, Mar. 1, 2009 07:42 pm
Bleh. I took me 50 mins to even get into the room. I hate Stickam when it doesn't work.
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techno2sl
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Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: In The News
Posted: Sunday, Mar. 1, 2009 07:43 pm
It was like watching a silent film.. without the film...

Look forward to Friday now though and spent today's lost hour fixing map bugs, so it's all good.
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