Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 9 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked
Page
Previous Page
subscribe
Author Topic: mp_newvillers release
COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoDWW Map + Mod Releases
Posted: Wednesday, Feb. 18, 2009 04:15 pm
ok guess it also had bad ctf model ....AAAAAAG fk well im recompiling it full compile, fix flag, and added all player assets to localized_mp_newvilles for final, sry i feel like a yo yo over this ,but good news is, my second map is nearly done, matmata, used the desert texture from cod 2, ill also release the desert pack with 30 prefabs and a texture pack ,they are dds and tga only need to open assesets.gdt, colormap save and convert ,most have same names diff # so you can run though the list and convert textures Quickly
now we will have a desert waw pack of prefabs and new textures, been mapping alot lol , well i have work now so ill be in and out thanks guys
Share |
FAFFER
General Member
Since: May 1, 2005
Posts: 647
Last: Sep 17, 2011
[view latest posts]
Level 6
Category: CoDWW Map + Mod Releases
Posted: Friday, Feb. 20, 2009 09:56 am
this all working now?

whats needed to make it work properly on a server then?

do i need to delete the zombie error lines in my zone file?

[thumbs_up]
Share |
COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoDWW Map + Mod Releases
Posted: Friday, Feb. 20, 2009 03:14 pm
if its mp, yes dont want zombie sounds to loads in your map
though you may , get the sound using strucks
Share |
wcSki
General Member
Since: Jan 28, 2008
Posts: 3
Last: Feb 20, 2009
[view latest posts]
Level 0
Category: CoDWW Map + Mod Releases
Posted: Friday, Feb. 20, 2009 06:48 pm
COLMAC writes...
Quote:
i just run a iwd weapons mod, havent had time to redo the ff after the patch, but you can just have a iwd in a folder ,then put the folders for the _teams.gsc in it and all maps will work fine, it will have the folder path, in "with" the map so, "different folder" that any one can add it to there mod iwd
should fix the issue from happening again
thanks [smokin]


I have tried this to get Georgian Bay working on our server and this method does not work. Is there anything I can do... or is this just a map thing?

Ski
Share |
FAFFER
General Member
Since: May 1, 2005
Posts: 647
Last: Sep 17, 2011
[view latest posts]
Level 6
Category: CoDWW Map + Mod Releases
Posted: Friday, Feb. 20, 2009 06:53 pm
so i just remove "p_zombie_perkacola_drink" from the multiplayer.atr and "rawfile,animtrees/multiplayer.atr" from my zone file?

will nip on for a look at your map later if thats ok :D
Share |
COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoDWW Map + Mod Releases
Posted: Thursday, Apr. 2, 2009 03:15 pm
ok ive updated newvillers trying to clean it up added some details to the houses ,alfa blended roads better, and added mg 42 on south end, and a 30 cal at the chuch running beta test on my server will upload soon as have time
ip 63,208.142.138:28960
Share |
Restricted Access Topic is Locked
Page
Previous Page
subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW Map + Mod Releases

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»