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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: minimap asset convert error
reborn1213
General Member
Since: Jan 26, 2008
Posts: 124
Last: Oct 25, 2009
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Friday, Feb. 13, 2009 05:32 am
ok so i am trying to convert current asset in the asset manager for my minimap i have followed all the tutorials and when i hit convert current assets only it says

the GDT file is read only. the change can not be converted


any ideas why? i can make a loadscreen material....
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reborn1213
General Member
Since: Jan 26, 2008
Posts: 124
Last: Oct 25, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Friday, Feb. 13, 2009 04:58 pm
bump :)
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tomv8
General Member
Since: Oct 5, 2008
Posts: 469
Last: Jul 14, 2010
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Level 5
Category: CoDWW MP Mapping
Posted: Friday, Feb. 13, 2009 05:10 pm
right click on levels.gdt and untick read only :) i had same prob
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FAFFER
General Member
Since: May 1, 2005
Posts: 647
Last: Sep 17, 2011
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Level 6
Category: CoDWW MP Mapping
Posted: Friday, Feb. 13, 2009 07:20 pm
mine would'nt make my iwi even after this...

i had to set up the asset manager as the tuts describe....

then save as "compass_map_mp_mapname.gdt" in texture assets....

then convert current asset only, i got errors but the iwi appeared and works fine.


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reborn1213
General Member
Since: Jan 26, 2008
Posts: 124
Last: Oct 25, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Friday, Feb. 13, 2009 10:36 pm
the levels.gdt in the source data is already unticked :(
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WHISKYMAN
General Member
Since: Oct 13, 2006
Posts: 133
Last: Mar 7, 2012
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Level 4
Category: CoDWW MP Mapping
Posted: Saturday, Feb. 14, 2009 10:09 am
ok this is how i do this for loadscreen

set all the asset manager up for your loadscreen/minimap/or custom tex now be for you go to pc convert /go to fill/save as source_data mp_yourmapname.gdt hit save

thien go to pc convert/current Asset only
now look for no erros

hope this helps


edited on Feb. 14, 2009 05:11 am by WHISKYMAN
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Wolf_McCabe
General Member
Since: Feb 14, 2009
Posts: 12
Last: Feb 23, 2009
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Level 1
Category: CoDWW MP Mapping
Posted: Saturday, Feb. 14, 2009 01:37 pm
reborn1213 writes...
Quote:
the levels.gdt in the source data is already unticked :(


You dont use levels.gdt for anything other than a loadscreen.

As WHISKEYMAN says above, for a minimap (as for all other IWI files), you "SAVE AS" the name of the asset you are making. In this case: compass_mp_yourmapname.gdt.
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