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MODSCON 2010 L4D2 Contest
 
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Forum: All Forums : Valve's Source
Category: L4D Mapping
Left 4 Dead level design and mapping.
Moderators: foyleman, Foxhound, StrYdeR, techno2sl, batistablr, Welshy, supersword, batistablr
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Author Topic: [WIP] Locked Away
Welshy
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Since: Feb 16, 2007
Posts: 1349
Last: Mar 6, 2010
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Category: L4D Mapping
Posted: Friday, Sep. 4, 2009 07:27 pm
Hey Tam

Sure I've got a few updates. Mainly in the form of some screenshots. Still a massive amount of work to do. I know I keep saying that, But the list is starting to get shorter.

The Geometry is fully done now and I've now ran a few tests with zombies and it's working great. The outside parking area/entrance is now pretty much done, Except for a few overlays, props and lights.

Thanks for the interest, I appreciate it.

Here are the screenshots.

The Lift room



The Safe Room



Inside the lift



The outside parking area



The upper area office



The employee lounge



The generator Shed

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vT-Ownage
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Since: May 28, 2007
Posts: 483
Last: Mar 17, 2010
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Level 5
Im a fan of MODSonair
Category: L4D Mapping
Posted: Friday, Sep. 4, 2009 08:02 pm
Looking nice. [thumbs_up] Lighting was always good in HL2 engine. And it really shows here.
tourist.Tam
General Member
Since: Feb 2, 2007
Posts: 397
Last: Oct 6, 2009
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Category: L4D Mapping
Posted: Saturday, Sep. 5, 2009 02:40 am
Nice. :))
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MODSonline.com Forums : Valve's Source : L4D Mapping