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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Error, while trying to run.
BlackJack_Jonny
General Member
Since: Nov 22, 2008
Posts: 237
Last: Dec 3, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 03:28 am
just out of interest can you post your entire compile log ?

might help , you never know

[thumbs_up]
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 06:31 am
then delete your csv files compleatly, and recompile,
it will ask you if you want to make one, then say yes, and you have a working csv
add all your assets back on the new one and make a loaclized if you have to
its for language loads map uimp
only a few lines

you are looking in your cod waw folder, at th bottom in zone_sorce folder?

second you should open and save it in notebook ,note pad format different, put your codes in paragrafth, then they dont work
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Drop_Deadx
General Member
Since: Jul 1, 2008
Posts: 212
Last: Jul 6, 2009
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 12:00 pm
Ok, after deleting all my.csv files for the map I seem to get the same error.

Code:
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
C:\Program Files\Activision\Call of Duty - World at War\bin/main
C:\Program Files\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:/Program Files/Activision/Call of Duty - World at War//main
C:/Program Files/Activision/Call of Duty - World at War//main_shared
C:\Program Files\Activision\Call of Duty - World at War\bin/raw
C:\Program Files\Activision\Call of Duty - World at War\bin/raw_shared
C:\Program Files\Activision\Call of Duty - World at War\bin/devraw
C:\Program Files\Activision\Call of Duty - World at War\bin/devraw_shared
C:/Program Files/Activision/Call of Duty - World at War//players
C:/Program Files/Activision/Call of Duty - World at War//raw
C:/Program Files/Activision/Call of Duty - World at War//raw_shared
C:/Program Files/Activision/Call of Duty - World at War//devraw
C:/Program Files/Activision/Call of Duty - World at War//devraw_shared
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files/Activision/Call of Duty - World at War//raw/english

File Handles:
----------------------
21850 files in iwd files
Loading map file C:\Program Files\Activision\Call of Duty - World at War\map_source\mp_hospital.map
WARNING: node without a volume
node has 2 tiny portals
node reference point -48.10 127.90 48.00
writing C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp\mp_hospital.d3dprt

finding triangle windings...
assigning primary lights...
splitting windings into lightable areas...
coalescing coincident windings...
removing occluded winding fragments...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
0 vertices couldn't be merged because the textures point different ways
emitting cells and portals...

building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 7 brush sides
elapsed time 0 seconds
Finished processing world entity

Writing C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp\mp_hospital.d3dbsp
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
    2 seconds elapsed
---- vis ----
----- FS_Startup -----
Current search path:
C:\Program Files\Activision\Call of Duty - World at War\bin/main
C:\Program Files\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:/Program Files/Activision/Call of Duty - World at War//main
C:/Program Files/Activision/Call of Duty - World at War//main_shared
C:\Program Files\Activision\Call of Duty - World at War\bin/raw
C:\Program Files\Activision\Call of Duty - World at War\bin/raw_shared
C:\Program Files\Activision\Call of Duty - World at War\bin/devraw
C:\Program Files\Activision\Call of Duty - World at War\bin/devraw_shared
C:/Program Files/Activision/Call of Duty - World at War//players
C:/Program Files/Activision/Call of Duty - World at War//raw
C:/Program Files/Activision/Call of Duty - World at War//raw_shared
C:/Program Files/Activision/Call of Duty - World at War//devraw
C:/Program Files/Activision/Call of Duty - World at War//devraw_shared
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files/Activision/Call of Duty - World at War//raw/english

File Handles:
----------------------
21850 files in iwd files
reading C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp\mp_hospital.d3dbsp
reading C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp\mp_hospital.d3dprt
    41 portalclusters
   121 numportals
   177 numfaces
   242 active portals
visdatasize:336
0...1...2...3...4...5...6...7...8...9... (0)
      9 average number of passages per leaf
      0 MB required passage memory
0...1...2...3...4...5...6...7...8...9... (0)
0...1...2...3...4...5...6...7...8...9... (0)
creating leaf vis...
Average clusters visible: 33
writing C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp\mp_hospital.d3dbsp
 0.79 seconds elapsed
----- FS_Startup -----
Current search path:
C:\Program Files\Activision\Call of Duty - World at War\bin/main
C:\Program Files\Activision\Call of Duty - World at War\main\iw_21.iwd (13 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_20.iwd (69 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_19.iwd (52 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_18.iwd (51 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_17.iwd (42 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_16.iwd (44 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_15.iwd (145 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_14.iwd (655 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_13.iwd (400 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_12.iwd (453 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_11.iwd (366 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_10.iwd (549 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_09.iwd (413 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_08.iwd (484 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_07.iwd (755 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_06.iwd (537 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_05.iwd (569 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_04.iwd (711 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_03.iwd (743 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_02.iwd (694 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_01.iwd (350 files)
C:\Program Files\Activision\Call of Duty - World at War\main\iw_00.iwd (808 files)
C:/Program Files/Activision/Call of Duty - World at War//main
C:/Program Files/Activision/Call of Duty - World at War//main_shared
C:\Program Files\Activision\Call of Duty - World at War\bin/raw
C:\Program Files\Activision\Call of Duty - World at War\bin/raw_shared
C:\Program Files\Activision\Call of Duty - World at War\bin/devraw
C:\Program Files\Activision\Call of Duty - World at War\bin/devraw_shared
C:/Program Files/Activision/Call of Duty - World at War//players
C:/Program Files/Activision/Call of Duty - World at War//raw
C:/Program Files/Activision/Call of Duty - World at War//raw_shared
C:/Program Files/Activision/Call of Duty - World at War//devraw
C:/Program Files/Activision/Call of Duty - World at War//devraw_shared
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw03.iwd (28 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw02.iwd (3163 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw01.iwd (5164 files)
C:\Program Files\Activision\Call of Duty - World at War\main\localized_english_iw00.iwd (4592 files)
C:/Program Files/Activision/Call of Duty - World at War//raw/english

File Handles:
----------------------
21850 files in iwd files

using default radiosityScale 1


using default contrastGain 0.3

building collision data...
building collision took 0.0 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.                                                 
----------------------------------------
Getting radiosity color for each sample...
Finished in 0 seconds.                                                 
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.                                                 
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 0 seconds.                                                 
----------------------------------------
Normalizing transport weights...
Finished in 0 seconds.                                                 
----------------------------------------
Seeding sky light...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 2...
Finished in 0 seconds.                                                 
----------------------------------------
Radiosity bounce 3...
Finished in 0 seconds.                                                 
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.                                                 
----------------------------------------
Building final lightmaps...
Finished in 1 seconds.                                                 
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.                                                 
Light grid sample point file 'C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp\mp_hospital.grid' not found.
Vis cache logfile 'C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp\mp_hospital.vclog' not found; using static model origins only.
Light grid sample point file 'C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp\mp_hospital.grid_auto' not found.
Light grid sample point file 'C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp\mp_hospital.grid_not' not found.
----------------------------------------
Calculating light grid...
Finished in 0 seconds.                                                 
----------------------------------------
Quantizing light grid colors...
----------------------------------------
Encoding light grid...

Entire light compile finished in 2 seconds
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
Connecting paths: Start...
Connecting paths: Done
Building node vis: Start...
Building node vis: ...Done
deleted 6 duplicate polys from 256 poly mesh (null)
deleted 6 duplicate polys from 256 poly mesh (null)
CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---------------------
C:\Program Files\Activision\Call of Duty - World at War\raw\maps\mp\mp_hospital.d3dbsp: 3982752

 Limit%  Count Lump                   Bytes Kilobytes   BSP%

Share |
Drop_Deadx
General Member
Since: Jul 1, 2008
Posts: 212
Last: Jul 6, 2009
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 12:01 pm
Heres the second part.

Code:
------------------------------------------------------------
  0.01%      1 models                   48 B      0 KB   0.0%
  0.98%     12 materials               864 B      1 KB   0.0%
  0.08%     25 brushes                 100 B      0 KB   0.0%
  0.03%    167 brushsides             1336 B      1 KB   0.0%
  0.08%    200 brushverts             2400 B      2 KB   0.1%
  0.00%      0 part_inds                 0 B      0 KB   0.0%
  0.07%     44 planes                  704 B      1 KB   0.0%
  0.00%      6 entdata                 662 B      1 KB   0.0%

  0.42%    137 nodes                  4932 B      5 KB   0.1%
  0.42%    139 leafs                  3336 B      3 KB   0.1%
  0.07%    173 leafbrushes             692 B      1 KB   0.0%
  0.00%      0 leafsurfaces              0 B      0 KB   0.0%
  0.00%      0 collisionverts            0 B      0 KB   0.0%
  0.00%      0 collisiontris             0 B      0 KB   0.0%
  0.00%      0 collisionedgewalk         0 B      0 KB   0.0%
  0.00%      0 collisionborders          0 B      0 KB   0.0%
  0.00%      0 collisionparts            0 B      0 KB   0.0%
  0.00%      0 collisionaabbs            0 B      0 KB   0.0%
  0.04%    225 layered verts         15300 B     15 KB   0.4%
  0.00%    225 layered data              0 B      0 KB   0.0%
  0.04%    225 simple verts          15300 B     15 KB   0.4%
  0.04%    393 layered indexes         786 B      1 KB   0.0%
  0.03%    393 simple indexes          786 B      1 KB   0.0%
  0.06%     19 layered tri soups       532 B      1 KB   0.0%
  0.06%     19 simple tri soups        532 B      1 KB   0.0%
  3.23%      1 lightmaps           3145728 B   3072 KB  79.0%
  0.00%      1 light grid header        24 B      0 KB   0.0%
  0.01%      2 light grid rows          32 B      0 KB   0.0%
  0.00%      8 light grid points        32 B      0 KB   0.0%
  0.01%      4 light grid colors       672 B      1 KB   0.0%
  0.02%        visibility              336 B      0 KB   0.0%
  0.00%      0 portalverts               0 B      0 KB   0.0%
  0.01%      4 layered aabbtrees        48 B      0 KB   0.0%
  0.01%      4 simple aabbtrees         48 B      0 KB   0.0%
  0.10%      1 cells                   112 B      0 KB   0.0%
  0.00%      0 portals                   0 B      0 KB   0.0%
  0.00%      0 cullgroups                0 B      0 KB   0.0%
  0.00%      0 cullgroupindexes          0 B      0 KB   0.0%
  0.00%      0 reflection_probes         0 B      0 KB   0.0%
  0.78%      2 primary lights          264 B      0 KB   0.0%
  0.00%      0 water cells               0 B      0 KB   0.0%
  0.00%      0 burnable cells            0 B      0 KB   0.0%
  0.00%      0 burnable cell data        0 B      0 KB   0.0%
  3.13%      1 simple lightmaps     786432 B    768 KB  19.7%
  0.00%      0 lod chains                0 B      0 KB   0.0%
  0.00%      0 lod infos                 0 B      0 KB   0.0%
  0.00%      0 lod surfaces              0 B      0 KB   0.0%
  0.78%      2 light regions             2 B      0 KB   0.0%
  0.00%      0 light region hulls        0 B      0 KB   0.0%
  0.00%      0 light region axes         0 B      0 KB   0.0%
  0.00%      0 2d light grid lights        0 B      0 KB   0.0%
  0.00%      0 2d light grid indices        0 B      0 KB   0.0%
  0.00%      0 2d light grid points        0 B      0 KB   0.0%
  0.00%      0 2d light grid cells        0 B      0 KB   0.0%
  0.00%      0 light coronas             0 B      0 KB   0.0%

  0.00%      0 paths                     0 B      0 KB   0.0%
---------------------
args: -nopause -language english mp_hospital
Fastfile 1 of 1, "mp_hospital": [ver. 387] process...
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
link...compress...save...done.
args: -nopause -language english localized_mp_hospital
Fastfile 1 of 1, "localized_mp_hospital": [ver. 387] process...
ERROR: Could not open '../zone_source/localized_mp_hospital.csv'
done.
Share |
COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 05:04 pm
in radiant you need to select "misc at the top them select go to postion...
this error can stop it from making your .bsp and you get a .dpt instead
Code:
WARNING: node without a volume
node has 2 tiny portals
node reference point -48.10 127.90 48.00

put in the nunbers and go there
it can be a #1, bad patch bent funny "fix, snap to grid or delete it ",
#2, bad reflection probe , "delete it", you dont need very many , one per portaled area,
do not compile with vis on!!
give it a go

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