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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Error, while trying to run.
Drop_Deadx
General Member
Since: Jul 1, 2008
Posts: 212
Last: Jul 6, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 01:39 am

I got this error out of nowhere?
Can someone help?
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Blimp01
General Member
Since: Jul 23, 2007
Posts: 110
Last: May 12, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 01:51 am
In the compiler, do you have everything checked except Vis?
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Stev0
General Member
Since: Jul 14, 2004
Posts: 155
Last: Jul 14, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 01:56 am
I think this error is recreated by not creating your map first in the launcher before opening it in the editor,it basicaly does not create the small .ff file that it needs to read the main .ff file containing your map scrips and suchlike.
hope that helps some.
Stev0
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Drop_Deadx
General Member
Since: Jul 1, 2008
Posts: 212
Last: Jul 6, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 02:16 am
Stev0 writes...
Quote:
I think this error is recreated by not creating your map first in the launcher before opening it in the editor,it basicaly does not create the small .ff file that it needs to read the main .ff file containing your map scrips and suchlike.
hope that helps some.
Stev0


I know what an .ff is and does, but I've ran this before, It was when I updated my .csv that this happened.
Also I have everything in launcher checked except for "Run After Compile"
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Stev0
General Member
Since: Jul 14, 2004
Posts: 155
Last: Jul 14, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 02:18 am
I was'nt trying to take the micky,I was just pointing out that you need two .ff files for it to load,are they in the folder?

Beyond that I would backtrack through your csv and see what the last thing was you entered before it crashed and maybe post it here.

edited on Feb. 9, 2009 09:18 pm by Stev0

edited on Feb. 9, 2009 09:23 pm by Stev0
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Drop_Deadx
General Member
Since: Jul 1, 2008
Posts: 212
Last: Jul 6, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 02:30 am
Code:
ignore	code_post_gfx_mp ignore	common_mp col_map_mp	maps/mp/mp_range.d3dbsp rawfile	maps/mp/mp_range.gsc rawfile	maps/mp/mp_range_fx.gsc sound	common sound	generic sound	voiceovers sound	multiplayer character	char_usa_raider_player_rifle character	char_usa_raider_player_cqb character	char_usa_raider_player_assault character	char_usa_raider_player_lmg character	char_usa_raider_player_smg character	char_jap_impinf_player_smg character	char_jap_impinf_player_rifle character	char_jap_impinf_player_lmg character	char_jap_impinf_player_cqb character	char_jap_impinf_player_assault


and now there are like 3 .csv files and everything is all messed up.

This is my compile error-

Code:
args: -nopause -language english mp_hospital
Fastfile 1 of 1, "mp_hospital": [ver. 387] process...
ERROR: Could not open '../zone_source/english/assetlist/code_post_gfx_mp.csv'
link...compress...save...done.
args: -nopause -language english localized_mp_hospital
Fastfile 1 of 1, "localized_mp_hospital": [ver. 387] process...
ERROR: Could not open '../zone_source/localized_mp_hospital.csv'
done.


edited on Feb. 9, 2009 09:30 pm by Drop_Deadx
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Stev0
General Member
Since: Jul 14, 2004
Posts: 155
Last: Jul 14, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 02:40 am
this should be in your localised csv.

ignore,code_post_gfx_mp
ignore,localized_code_post_gfx_mp
ignore,common_mp
ignore,localized_common_mp
include,mptypes_pacific

your main csv should have this in it or similer,obviosly with your mapname in it instead.

col_map_mp,maps/mp/mp_HellsKeep8.d3dbsp
rawfile,maps/mp/mp_HellsKeep8.gsc
impactfx,mp_HellsKeep8
sound,common,mp_HellsKeep8,!all_mp
sound,generic,mp_HellsKeep8,!all_mp
sound,voiceovers,mp_HellsKeep8,!all_mp
sound,multiplayer,mp_HellsKeep8,!all_mp
character,char_usa_raider_player_rifle
character,char_usa_raider_player_cqb
character,char_usa_raider_player_assault
character,char_usa_raider_player_lmg
character,char_usa_raider_player_smg
character,char_jap_impinf_player_smg
character,char_jap_impinf_player_rifle
character,char_jap_impinf_player_lmg
character,char_jap_impinf_player_cqb
character,char_jap_impinf_player_assault
xmodel,skybox_hol1
fx,env/smoke/fx_battlefield_beach_smokebank_ling_lg
fx,env/smoke/fx_fog_rolling_thick_slow
include,water
fx,env/fire/fx_fire_thick_smoke_md
fx,env/fire/fx_fire_150x600_tall_distant_jp
fx,env/fire/fx_fire_150x150_tall_distant
rawfile,vision/mp_HellsKeep8.vision
rawfile,maps/mp/createart/mp_HellsKeep8_art.gsc



edited on Feb. 9, 2009 09:42 pm by Stev0
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Drop_Deadx
General Member
Since: Jul 1, 2008
Posts: 212
Last: Jul 6, 2009
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 02:49 am
Ok, the one I keep putting in zone_source keeps disappearing it contained that second thing. But I added that 1st thing to my localized and the only mp_hospital.csv I can find is in assetinfo
and it contains
Code:
index,type,type,name,usage(KB),total(KB),parentStack
1,  string,string,,0.0,0.0,
2,  rawfile,rawfile,mp_hospital,0.1,0.1,
3,assetlist,assetlist,,0.0,0.1,

and the one that is also labeled "mp_hospital.csv" is located in assetlist and that contains nothing.
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Stev0
General Member
Since: Jul 14, 2004
Posts: 155
Last: Jul 14, 2009
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 02:58 am
Both the .csv and the localised.csv must be in the

Call of Duty - World at War/zone_source folder

Not sure if I read your previous post wrong but it seems like you have them in a different place.
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Drop_Deadx
General Member
Since: Jul 1, 2008
Posts: 212
Last: Jul 6, 2009
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Feb. 10, 2009 03:24 am
Everything I do to my file .csv is not changing , it goes right back to nothing. Im so confused.
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