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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: How to use/add prefabs???
paddoswam
General Member
Since: Jan 24, 2005
Posts: 8
Last: Feb 3, 2005
[view latest posts]
Level 0
Category: CoD Mapping
Posted: Monday, Jan. 24, 2005 09:06 pm
I can't seem to figure out how to add them in CODradiant
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TheLostProphet
General Member
Since: Oct 3, 2004
Posts: 51
Last: Jan 27, 2008
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Level 3
Category: CoD Mapping
Posted: Monday, Jan. 24, 2005 09:15 pm
Ok, start from the beginning or just importing them into Radiant?

Beginning. [biggrin]

First, you've made your tree/house/bench/archway/church or WHATEVER. Ok, so you highlight EVERY LAST LITTLE PIECE of your prefab (Shift+Left Click) and you've gotta be careful to highlight all your brushes or you'll be left with an un-finished prefab.

Next: Edit>Save Selection as Prefab and choose a location for it. I use a folder called "Prefabs" which, as you can guess, is easy to remember. o_O

If you want to load them in, go to Edit>Load Prefab and find that same folder you saved it to and load it. But zoom RIGHT OUT on your mapping window if you can't see it immediately. If you don't bother to use it and don't bother looking for it, you'll get a leak because it's not inside your skybox.

Hope that helps.
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paddoswam
General Member
Since: Jan 24, 2005
Posts: 8
Last: Feb 3, 2005
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Level 0
Category: CoD Mapping
Posted: Monday, Jan. 24, 2005 09:19 pm
Great now I can use crappy prefabs from all of you guys :P Thanks²
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Janova
General Member
Since: Feb 5, 2004
Posts: 267
Last: Aug 9, 2006
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Level 5
Category: CoD Mapping
Posted: Tuesday, Jan. 25, 2005 01:57 am
* drunken reply*

cool

[angryalien] Janova [angryalien]
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