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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: MOD Tools Errors - report them here
irishstorm
General Member
Since: Jan 19, 2009
Posts: 128
Last: Feb 25, 2011
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Wednesday, Feb. 11, 2009 11:02 am
I got this when i updated my cod5
something about when i compile maps and run them i get this message (animation 'p_zombie_perkcola_drink' not defined in anim tree 'multiplayer)
i dont no if it something i did but i this is the second copy of waw i installed to make sure
here is image


edited on Feb. 11, 2009 06:04 am by irishstorm
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SparkyMcSparks
General Member
Since: Feb 28, 2004
Posts: 1713
Last: Dec 29, 2016
[view latest posts]
Level 8
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Wednesday, Feb. 11, 2009 11:55 am
irishstorm writes...
Quote:


COLMAC writes...
Quote:
i open my multyplayer.atr and just added this line and now it loads with the tools again lol
go to raw/animtrees/multiplayer.atr and open with notebook
add this below ,p_revive_down_melee_swipe
under shooting
add

p_zombie_perkacola_drink

close and save tools now load map again
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Chris_P
General Member
Since: May 31, 2004
Posts: 20
Last: Nov 4, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Wednesday, Feb. 11, 2009 04:47 pm
yea....looks like a reference to one of the new perk-a-cola drinks made it into the patch inadvertantly. It's easily fixed, but unfortunate that it was not caught. Luckily, this will go away once the 1.3 patch comes out.

-Chris
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irishstorm
General Member
Since: Jan 19, 2009
Posts: 128
Last: Feb 25, 2011
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Wednesday, Feb. 11, 2009 04:53 pm
thanks sparks its working now [thumbs_up]
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
[view latest posts]
Level 9
Category: CoDWW MP Mapping
Posted: Wednesday, Feb. 11, 2009 05:22 pm
Truck vehicle file is missing (copied the opel one to fix it) and although not wanting to bring up a common issue, the sounds don't seem to work as I'm uncertain of what directory to use, there's the Jeep sounds (which appear to be used by the truck) and then there's a "truck" folder which I can't find the sounds for when going through the FF files.
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Bloodletter
General Member
Since: Mar 26, 2008
Posts: 231
Last: Apr 16, 2012
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Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Thursday, Feb. 12, 2009 12:08 pm
No matter what I do I can not scroll down the textures without Radiant crashing...I get to the part with the multicolored numbered boxes and CrAsH!!

Its pretty hard to load a map up with all those texture goodies when you cant see half of them!!

I've tried: lowering the resolution and shrinking size of textures, rerunning the Converter(which give a wrong version dll error even though I have the patch..or is it because I have the patch?), I've even reinstalled the ModTools and still the same...

If I like a decal on a prefab I have to open the prefab. Copy the patch with the texture on it and copy it to my map...

Any ideas?





edited on Feb. 12, 2009 07:10 am by {PP}Bloodletter
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Chris_P
General Member
Since: May 31, 2004
Posts: 20
Last: Nov 4, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Thursday, Feb. 12, 2009 04:01 pm
Quote:
No matter what I do I can not scroll down the textures without Radiant crashing...I get to the part with the multicolored numbered boxes and CrAsH!!

Its pretty hard to load a map up with all those texture goodies when you cant see half of them!!

I've tried: lowering the resolution and shrinking size of textures, rerunning the Converter(which give a wrong version dll error even though I have the patch..or is it because I have the patch?), I've even reinstalled the ModTools and still the same...

If I like a decal on a prefab I have to open the prefab. Copy the patch with the texture on it and copy it to my map...

Any ideas?


Interesting. I've not seen this assert before. I've taken your information and screenshot and will pass it on the appropriate people.
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoDWW MP Mapping
Posted: Thursday, Feb. 12, 2009 04:16 pm
i got this error when i open radiant ,, you are going through the launcher first ? you need to allways run the launcher then all the tools from the launcher that way it codes everything right ,create map make a mod ,will have errors or not even work if not ran though the launcher
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Bloodletter
General Member
Since: Mar 26, 2008
Posts: 231
Last: Apr 16, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Thursday, Feb. 12, 2009 10:37 pm
Sorry COLMAC.....not the problem


I always use the Launcher.....I just started the Launcher, clicked create a map. Entered the map name. Clicked on Radiant. Opened the map. Scrolled down the textures and ...............CrAsH!!

....so...uh...yeah...not the problem

Thanks for the reply though.....Looking forward to your research Chris_P
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Bloodletter
General Member
Since: Mar 26, 2008
Posts: 231
Last: Apr 16, 2012
[view latest posts]
Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Saturday, Feb. 14, 2009 08:48 pm
So Im not the only one getting this then......

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