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Forum: All Forums : Valve's Source
Category: HL2 Mapping
Half-Life 2 Single Player, Deathmath, Orange Box, etc. mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Light problems
explorer7
General Member
Since: Apr 24, 2008
Posts: 41
Last: Feb 8, 2010
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Level 2
Category: HL2 Mapping
Posted: Thursday, Jan. 22, 2009 01:44 am
Whats up guys. I have a problem. I made a room and put some crates in it, then put one light on the ceiling to illuminate the whole room. But when I run the game, the only thing that is illuminated are the crates and everything else (the walls, floor and ceiling) is pitch black. Help.
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DarkCyder
General Member
Since: Feb 13, 2007
Posts: 115
Last: Oct 15, 2014
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Level 4
Im a fan of MODSonair
Category: HL2 Mapping
Posted: Tuesday, Jan. 27, 2009 01:17 pm
Hmmmm.
Depends on what kind of light You used...
If it was a spot light, ore Dynamic light
make sure it starts on, and has a brightness more than zero.
if its a standard light, it should work right off the bat.
but it might be too far from the floor & wall to light em Up too.

Dunno bro. Hope that helps.
Good luck
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foyleman
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Since: Nov 7, 2001
Posts: 95766
Last: May 10, 2024
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Category: HL2 Mapping
Posted: Tuesday, Jan. 27, 2009 01:45 pm
this happens when there is a leak in the map. check the compile log.
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explorer7
General Member
Since: Apr 24, 2008
Posts: 41
Last: Feb 8, 2010
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Level 2
Category: HL2 Mapping
Posted: Tuesday, Jan. 27, 2009 08:18 pm
Well I figured out what the problem was! For some reason when I put a light prop in my map, like a lamp for the light to come out of, the actual light entity doesn't work! Strange! But thanks for the answers.
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