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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Download: destructible and usable mp vehicles for codwaw
Sven71
General Member
Since: Oct 21, 2005
Posts: 41
Last: Feb 16, 2009
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Level 2
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 13, 2009 05:39 am
It's accomplished. I provide a test map for further examination, improvement and experiments (.map included) at
RGN. You'll find the download link there.

Included is
- a Panzer IV with mounted MG
- a Panzer IV with mounted flamer
- a T34

all destructible, along with the missing drive sounds, ddef files and stuff. No luck so far with Sherman, keeps crashing the game.
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foyleman
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Since: Nov 7, 2001
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Last: Apr 13, 2021
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Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 13, 2009 11:56 am
Do you have a link that doesn't require membership?

By the way, if someone provided you the original game's missing sound files, those sound files are considered illegally obtained. If someone tells you how to extract those sound files for yourself, they are legit.
That is something you may want to consider. [wink]

edited on Jan. 13, 2009 07:00 am by foyleman
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Sven71
General Member
Since: Oct 21, 2005
Posts: 41
Last: Feb 16, 2009
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Level 2
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 13, 2009 03:27 pm
foyleman writes...
Quote:
Do you have a link that doesn't require membership?

By the way, if someone provided you the original game's missing sound files, those sound files are considered illegally obtained. If someone tells you how to extract those sound files for yourself, they are legit.
That is something you may want to consider. [wink]

edited on Jan. 13, 2009 07:00 am by foyleman


You can get the vehicle map HERE.

Anything else will be dealt with by my lawyer. Especially the fraudulent sale of a half finished product that CoD5 is, let aside the unsupported mod tools.

edited on Jan. 13, 2009 10:28 am by Sven71
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foyleman
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Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 13, 2009 03:42 pm
Thanks for the link. I know a couple people wanted to check out your work.
Go ahead... You Play I Mod : Support Modsonline by becoming a PREFERRED MEMBER today!
Have you heard the MODSonair Podcast?:
MODSonair is a weekly podcast bringing you the news from a modders perspective.
Tune in every Sunday at 12pm EST to listen LIVE.
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Sven71
General Member
Since: Oct 21, 2005
Posts: 41
Last: Feb 16, 2009
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Level 2
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 13, 2009 03:47 pm
You're welcome. Will be interesting to see what further improvement the community will come up with.
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reborn1213
General Member
Since: Jan 26, 2008
Posts: 124
Last: Oct 25, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 13, 2009 05:29 pm
awsome thx so much!...btw so r u taking legal action against treyarch? your my hero if u are lol...the company seems to have false advertised a lot of things about the game as well as ripped off all those who paid extra for double xp...anyway thx for those files do we have to put those sound files in the zip when distributing the map?
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Mystic
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Since: Apr 10, 2004
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Last: Apr 15, 2018
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Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 13, 2009 05:37 pm
Sound will be compiled into the fastfile, if you have them specified in your soundalias.
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Sven71
General Member
Since: Oct 21, 2005
Posts: 41
Last: Feb 16, 2009
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Level 2
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 13, 2009 05:46 pm
reborn1213 writes...
Quote:
awsome thx so much!...btw so r u taking legal action against treyarch? your my hero if u are lol...the company seems to have false advertised a lot of things about the game as well as ripped off all those who paid extra for double xp...anyway thx for those files do we have to put those sound files in the zip when distributing the map?


If you want to distribute a compiled map just as .ff, then you won't need to.
If you want to distribute the .map to share the possibility of examining, improving and experimanting with the stuff in it, then use the .zip file or simply share the download link which points to my private webspace and won't become deleted soon.

Currently I am fixing the Panzer IV armor plates. Adjusted them on the left side, on the right side doing them as the xmodelparts files suggest lead to a screw-up result, so I need further testing.
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Sven71
General Member
Since: Oct 21, 2005
Posts: 41
Last: Feb 16, 2009
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Level 2
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 13, 2009 05:50 pm
Ah yes, if you are worried about the legal situation regarding those sound files (an elefant grown fly IMHO), just push them thru Audacity and alter them a little bit (more bass, slight distortion), maybe give 'em different file names and then adjust soundaliases accordingly. Then they become your own, individual creation.
Or get your own tank sound files for a change.

Or omit them and drive noise-protected .... [crazy]
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Stev0
General Member
Since: Jul 14, 2004
Posts: 155
Last: Jul 14, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Tuesday, Jan. 13, 2009 06:34 pm
Is this definetly complete and working cos I just tried intergrating it into mine and it just came back with a systax error }
or is this just me?
[duh]
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