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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: MP FX in Codw@w has been fixed
Tally
General Member
Since: Apr 21, 2005
Posts: 819
Last: Oct 26, 2012
[view latest posts]
Level 7
Category: CoDWW MP Mapping
Posted: Thursday, Jan. 1, 2009 10:31 am
Ok, scrap that last post of mine - I found the problem: spawnfx() was being called twice.

Download this:

DOWNLOAD

Thats got the fixed code.
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{UST}Hogan
General Member
Since: Aug 21, 2005
Posts: 238
Last: May 7, 2010
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Thursday, Jan. 1, 2009 12:13 pm
so just like the other we put this iwd in the mod folder right? we dont have to put the gsc files in maps/mp how cool. thanx Happy New Year
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{UST}Hogan
General Member
Since: Aug 21, 2005
Posts: 238
Last: May 7, 2010
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Thursday, Jan. 1, 2009 12:36 pm
It works! Tally thank you sooooooooo very much [thumbs_up][thumbs_up]

I copied the .gsc and _fx.gsc to my maps/mp folder put the .iwd in the mod folder compiled .ff and ran the map and presto working fx

edited on Jan. 1, 2009 07:39 am by {UST}Hogan
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MODSonline.com Forums : Call of Duty: World at War : CoDWW MP Mapping

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