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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Custom textures?
Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
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Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 04:39 am
Okay, I have tried to do a test for a custom texture. I have followed the tutorial by NovemberDobby in the COD4 tutorials, and I can get the texture material into raw\materials and raw\material_properties, but it still doesn't show up in Radiant. Could someone tell me how to import a custom texture into CODWAW Radiant?

Any help is appreciated.
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SparkyMcSparks
General Member
Since: Feb 28, 2004
Posts: 1713
Last: Dec 29, 2016
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Level 8
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 05:51 am
http://wiki.treyarch.com/wiki/Creating_A_Custom_Texture
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Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
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Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 06:44 am
I tried that, but my material doesn't show up in radiant. I have these files, so I must have done it right:

raw/materials/white_tile
raw/material_properties/white_tile
raw/images/white_tile

Yet, I can't see it in radiant.
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Tridon
General Member
Since: Jan 25, 2006
Posts: 232
Last: Nov 28, 2010
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Level 4
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 07:06 am
Have you selected surfaceType, usage and set any locales for your texture?
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Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
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Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 07:19 am
Here is a screen shot of my settings in Asset Manager:



http://i107.photobucket.com/albums/m298/Rampage_08/mat1.jpg

edited on Dec. 15, 2008 02:19 am by Sgt.Rampage
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Tridon
General Member
Since: Jan 25, 2006
Posts: 232
Last: Nov 28, 2010
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Level 4
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 07:24 am
Try unchecking Use "materialname_editor" as material in Radiant under Custom Radiant Material.

edited on Dec. 15, 2008 02:25 am by Tridon
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Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
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Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 07:26 am
Nope, didn't work :(.
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Tridon
General Member
Since: Jan 25, 2006
Posts: 232
Last: Nov 28, 2010
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Level 4
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 07:33 am
Try adding more Locales to the selection like Berlin.
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Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
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Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 07:46 am
It says '$opaque' in my texture list in Radiant. I am guessing that is my material, but it still doesn't work.
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lostjohnny
General Member
Since: Mar 30, 2006
Posts: 48
Last: Dec 27, 2010
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Level 2
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 08:11 am
Have you clicked on the "Converter" button in the Launcher? It doesn't mention that you need to in the wiki, but I would think you might have to do so (NB I haven't actually tried this - just guessing).

edited on Dec. 15, 2008 03:13 am by lostjohnny
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