Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
0 Active | 11 Guests
Online:

LATEST FORUM THREADS

»
warfare
CoD4 Map + Mod Releases
Voting menu on maps
CoD+UO General
Hauling 911
CoDBO3 General

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked
Page
Previous Page Next Page
subscribe
Author Topic: What Happened
CoDMapster
General Member
Since: Dec 9, 2004
Posts: 100
Last: Jun 16, 2005
[view latest posts]
Level 3
Category: CoD Mapping
Posted: Saturday, Jan. 15, 2005 05:08 pm
Does anybody know what is wrong?
Share |
StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
[view latest posts]
Level 10
Admin
Forum Moderator
Im a HOST of MODSonair
Category: CoD Mapping
Posted: Saturday, Jan. 15, 2005 06:21 pm
i can suggest that you try this...

drag a box that completely encompasses one of the house that is grey

click select inside

load textures --> common

click on caulk - and it should* change them back to caulk brushes

you should be able to retexture them
[angryalien]
Share |
CoDMapster
General Member
Since: Dec 9, 2004
Posts: 100
Last: Jun 16, 2005
[view latest posts]
Level 3
Category: CoD Mapping
Posted: Thursday, Jan. 20, 2005 08:35 pm
This did not work [ohwell] Is ther a way to completely uninstall every part of codradiant? Does anybody have any ideas of how to fix this problem?
Share |
jOhN
General Member
Since: Sep 4, 2003
Posts: 200
Last: Jan 27, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Thursday, Jan. 20, 2005 09:20 pm
Have you changed the path to the textures folder by accident?

Make sure the paths are correct in the Project settings.

Just maybe...........
Share |
jOhN
General Member
Since: Sep 4, 2003
Posts: 200
Last: Jan 27, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Thursday, Jan. 20, 2005 09:24 pm
If you can select the brushes, what does the entity window say about them?

Share |
jOhN
General Member
Since: Sep 4, 2003
Posts: 200
Last: Jan 27, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Thursday, Jan. 20, 2005 09:25 pm
Disregard my last post [ohwell]
Share |
CoDMapster
General Member
Since: Dec 9, 2004
Posts: 100
Last: Jun 16, 2005
[view latest posts]
Level 3
Category: CoD Mapping
Posted: Thursday, Jan. 20, 2005 09:35 pm
how can I check that?

Quote:
Have you changed the path to the textures folder by accident?

Make sure the paths are correct in the Project settings.

Share |
CoDMapster
General Member
Since: Dec 9, 2004
Posts: 100
Last: Jun 16, 2005
[view latest posts]
Level 3
Category: CoD Mapping
Posted: Thursday, Jan. 20, 2005 09:40 pm
I found this in my cod/main/maps folder:


Share |
CoDMapster
General Member
Since: Dec 9, 2004
Posts: 100
Last: Jun 16, 2005
[view latest posts]
Level 3
Category: CoD Mapping
Posted: Thursday, Jan. 20, 2005 09:45 pm
here is the text. it is a little confusing to read. this is only a small part of the file



----------------------------------------------------------------------------------------------------------------------------------
| Memory leak report for: 01/11/2005 17:53:53 |
----------------------------------------------------------------------------------------------------------------------------------


4621 memory leaks found:

Alloc. Addr Size Addr Size BreakOn BreakOn
Number Reported Reported Actual Actual Unused Method Dealloc Realloc Allocated by
------ ---------- ---------- ---------- ---------- ---------- -------- ------- ------- ---------------------------------------------------
002682 0x22540008 0x00000840 0x2253FFF8 0x00000860 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
000627 0x0E400008 0x00000480 0x0E3FFFF8 0x000004A0 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
004400 0x22E60018 0x00001590 0x22E60008 0x000015B0 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
004139 0x22DE0018 0x00002DF0 0x22DE0008 0x00002E10 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
003563 0x22BD0018 0x00000B18 0x22BD0008 0x00000B38 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
003103 0x22600018 0x000037E0 0x22600008 0x00003800 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002900 0x22590018 0x00002910 0x22590008 0x00002930 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002337 0x22AD0018 0x0000063C 0x22AD0008 0x0000065C 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001698 0x0E5D0018 0x000029A0 0x0E5D0008 0x000029C0 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
000730 0x0E430018 0x00000020 0x0E430008 0x00000040 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002968 0x225A0020 0x00000075 0x225A0010 0x00000095 0x00000008 malloc N N eclass.cpp(00139)::Model_Alloc
000543 0x0E3F0030 0x00000360 0x0E3F0020 0x00000380 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001325 0x0E500090 0x00000188 0x0E500080 0x000001A8 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001676 0x0B6100B0 0x00000384 0x0B6100A0 0x000003A4 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002903 0x225A00E8 0x0000008D 0x225A00D8 0x000000AD 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
003649 0x22CD00F8 0x00000AD0 0x22CD00E8 0x00000AF0 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
003218 0x22660130 0x00000210 0x22660120 0x00000230 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
003154 0x22610168 0x00000080 0x22610158 0x000000A0 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002904 0x225A01A0 0x00000002 0x225A0190 0x00000022 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001113 0x0E4E01B8 0x0000000C 0x0E4E01A8 0x0000002C 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002905 0x225A01D0 0x00000002 0x225A01C0 0x00000022 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001087 0x0E4C01D0 0x00000620 0x0E4C01C0 0x00000640 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001115 0x0E4E01F0 0x00000034 0x0E4E01E0 0x00000054 0x0000000C malloc N N eclass.cpp(00139)::Model_Alloc
004458 0x22F10208 0x00000210 0x22F101F8 0x00000230 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
004357 0x22E90208 0x000002AC 0x22E901F8 0x000002CC 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002906 0x225A0200 0x00000002 0x225A01F0 0x00000022 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
003156 0x22610210 0x00000120 0x22610200 0x00000140 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
000716 0x0E440210 0x00000180 0x0E440200 0x000001A0 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002948 0x225A0230 0x000000B0 0x225A0220 0x000000D0 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
003230 0x22630240 0x000002C0 0x22630230 0x000002E0 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001326 0x0E500240 0x000000E4 0x0E500230 0x00000104 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001116 0x0E4E0250 0x00000240 0x0E4E0240 0x00000260 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001844 0x0E5F0298 0x000008F8 0x0E5F0288 0x00000918 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
004152 0x22E202B0 0x00000640 0x22E202A0 0x00000660 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001879 0x0E6102C8 0x00000006 0x0E6102B8 0x00000026 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002698 0x225302D0 0x0000002A 0x225302C0 0x0000004A 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
000317 0x0E3702E8 0x000000A8 0x0E3702D8 0x000000C8 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002907 0x225A0308 0x0000000A 0x225A02F8 0x0000002A 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
004619 0x22F80310 0x00000E10 0x22F80300 0x00000E30 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002701 0x22530328 0x00000014 0x22530318 0x00000034 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
002908 0x225A0340 0x0000000A 0x225A0330 0x0000002A 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
000500 0x0E3E0340 0x00001050 0x0E3E0330 0x00001070 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
003159 0x22610358 0x000006C0 0x22610348 0x000006E0 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
001328 0x0E500350 0x00002398 0x0E500340 0x000023B8 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc
003426 0x22710360 0x00000B58 0x22710350 0x00000B78 0x00000000 malloc N N eclass.cpp(00139)::Model_Alloc


Share |
jOhN
General Member
Since: Sep 4, 2003
Posts: 200
Last: Jan 27, 2005
[view latest posts]
Level 4
Category: CoD Mapping
Posted: Thursday, Jan. 20, 2005 10:24 pm
CoDMapster writes...
Quote:
how can I check that?

Quote:
Have you changed the path to the textures folder by accident?

Make sure the paths are correct in the Project settings.




In the drop down menu, File/Project settings.

I remember having the same problem with SDK and sof2, I got
it working after I set Radiant up correctly im sure.
Share |
Restricted Access Topic is Locked
Page
Previous Page Next Page
subscribe
MODSonline.com Forums : Call of Duty : CoD Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»