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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: _zombiemode_utility.gsc
mrsilvers
General Member
Since: Mar 10, 2005
Posts: 25
Last: Apr 13, 2009
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Level 1
Category: CoDWW MP Mapping
Posted: Monday, Dec. 15, 2008 12:41 am
tried that and got the same thing =/

all i was suppose to do is remove all other gsc files correct?
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
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Level 7
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 01:27 am
ya just put // in front of those in your map gsc
dont have to remove the scripts ,so you can add them later by just removing the //
if you dont call them there shoudnt be a error for it ,if there is your still calling it in the gsc
also blockers have givin me errors that crash my game ,and if theres something not right with the zombies in the radiant ,that you added to your map,also causes that same thing
if you have to download a test map and open it in radiant select the things you want ,dont save ,but open your map with them selected and when it ask you to copy this section ,click yes and your map will open with everything you selected from the test map"save you map first then remove your blockers and zombies then copy the stuff from the test map
and compile ": may want to use the test gsc and csv ,save yours and change the map name on the test one
hope this helps imreally beat up cant think had to hang sheet rock all day ,and im not a hanger any more ,ill check back see how you are doing
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mrsilvers
General Member
Since: Mar 10, 2005
Posts: 25
Last: Apr 13, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 09:55 pm
Well, i did try to remove the .gscs and still got the same error, so im guessing that it has to be something with my map, ill try removing the blockers first and see if that works and ill let ya know later today if i find anything out [drink]

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mrsilvers
General Member
Since: Mar 10, 2005
Posts: 25
Last: Apr 13, 2009
[view latest posts]
Level 1
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 10:14 pm
well i tried removing my blockers and i get the same error as before [ohwell]
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoDWW MP Mapping
Posted: Tuesday, Dec. 16, 2008 11:35 pm
For zombie maps I use all gsc files and never comment anything out. It best to check your map and scripts for error. It is best as Colmac pointed out to have a working test level in which you test any new blockers/barricades/weapons etc.

Double check you have the same scripts as used on the Treyarch wiki tutorial.

edit/ Also Double check you are loadign the right weapons in the csv:

weapon,sp/kar98k

The line above may have been missing or that weapon file may have been altered.



edited on Dec. 16, 2008 06:37 pm by techno2sl
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Raven21633
General Member
Since: Jan 17, 2008
Posts: 184
Last: Sep 12, 2010
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Level 4
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Thursday, Jan. 8, 2009 07:07 pm
I have to admit, I'm having the exact same problems.

When I run the game, right after the Activision logo I get
Server Script Compile Error
Could not find script 'maps/_zombiemode_utility'
(See console for details)

The problem I was trying to fix was the black-screen-of-death whenever I ran the map, so I guess I went in reverse order :D From black-screen to could not find script.

I have tried the suggestions here to no avail either.

I will be watching this thread with great interest. :)

P.S.
I followed the Zombie tutorial posted here.

I did create the map through the launcherand used the scripts from the Wiki.

I copied the map elements from the MP Map tutorial which did compile and run fine. I took out the mp spawns and put in the sp spawns and zombie spawns and path nodes but did not add the blockers or any weapons.



edited on Jan. 8, 2009 02:10 pm by Raven21633
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