| Author |
Topic: _zombiemode_utility.gsc |
| PsycoFalc |
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General Member Since: Jan 27, 2008 Posts: 42 Last: Jan 15, 2009 [view latest posts] |
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| mrsilvers |
General Member Since: Mar 10, 2005 Posts: 25 Last: Apr 13, 2009 [view latest posts] |
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| SparkyMcSparks |
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General Member Since: Feb 28, 2004 Posts: 1713 Last: Dec 29, 2016 [view latest posts] |
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| mrsilvers |
General Member Since: Mar 10, 2005 Posts: 25 Last: Apr 13, 2009 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Thursday, Dec. 11, 2008 09:33 pm |
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hey thanks! I think i found something doing that, this is what i got
Quote: ----------------------
Game: G_SetupWeaponDef
----------------------
animscripts/traverse/wall_hopError: Waited 7277 msec for missing asset "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Err
Any suggestions? |
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| custard |
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General Member Since: Jul 4, 2006 Posts: 252 Last: Sep 11, 2009 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Thursday, Dec. 11, 2008 09:38 pm |
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I got the same problem....
Quote: animscripts/traverse/wall_hopWaited 15 msec for asset 'ai_zombie_death_v2' of type 'xanim'.
Waited 1097 msec for asset 'ch_dazed_d_death' of type 'xanim'.
Waited 1 msec for asset 'ch_dazed_c_death' of type 'xanim'.
Waited 0 msec for asset 'ch_dazed_b_death' of type 'xanim'.
Waited 0 msec for asset 'ch_dazed_a_death' of type 'xanim'.
Error: Waited 600 msec for missing asset "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
dvar set g_gravity 800
Error: Could not load xmodel "zombie_treasure_box_lid".
Error: Could not load xmodel "weapon_usa_ray_gun".
Error: Could not load xmodel "weapon_usa_db_shotgun".
Error: Could not load xmodel "weapon_ger_mg42_bipod_mg".
-----------------------------------
Error: Could not load xmodel "viewmodel_ger_kar98_rifle".
Error: Could not load xmodel "weapon_ger_kar98_rifle".
Error: Could not load material "hud_icon_kar98k".
******* script runtime error *******
unknown item 'kar98k': (file 'aitype/axis_zombie_ger_ber_sshonor.gsc', line 47)
precacheItem("kar98k");
*
Error: started from:
(file 'aitype/axis_zombie_ger_ber_sshonor.gsc', line 42)
precache()
*
Error: ************************************
dvar set cl_paused 0
dvar set long_blocking_call 0
dvar set sv_network_warning 0
dvar set cl_network_warning 0
dvar set loc_language 0
dvar set loc_forceEnglish 0
dvar set language english
dvar set com_errorTitle Error
dvar set com_errorMessage script runtime error
(see console for details)
unknown item 'kar98k'
********************
ERROR: script runtime error
(see console for details)
unknown item 'kar98k'
********************
dvar set sv_disableClientConsole 0
PROFILES: setting server info to 0.0.0.0:0
Couldn't get profiles instance, are we logged on?
----- Server Shutdown -----
edited on Dec. 11, 2008 04:39 pm by custard |
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| mrsilvers |
General Member Since: Mar 10, 2005 Posts: 25 Last: Apr 13, 2009 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Thursday, Dec. 11, 2008 10:00 pm |
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Well, i tried again, and i got a little more out of it, this is in addition to my last post
Quote: animscripts/traverse/wall_hopError: Waited 2479 msec for missing asset "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
dvar set g_gravity 800
-----------------------------------
Stielhandgranate: WEAPON_FRAGGRENADE
******* script runtime error *******
unknown item 'fraggrenade': (file 'maps/_zombiemode.gsc', line 14)
PrecacheItem( "fraggrenade" );
*
Error: called from:
(file 'maps/nazi_zombie_gathering.gsc', line 12)
maps\_zombiemode::main();
*
Error: started from:
(file 'maps/nazi_zombie_gathering.gsc', line 4)
main()
*
Error: ************************************
dvar set cl_paused 0
dvar s
edited on Dec. 11, 2008 05:06 pm by mrsilvers |
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| custard |
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General Member Since: Jul 4, 2006 Posts: 252 Last: Sep 11, 2009 [view latest posts] |
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Category: CoDWW MP Mapping Posted: Friday, Dec. 12, 2008 08:11 am |
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i have looked thru all my files in my raw folder... they all are all there...
it looks as if a csv. or a gsc. causing problems that is why they are not moving.
mrsilvers are you able to get into your game..? tell me
try going into sp/coop and in the console type
\spmap nazi_zombie_mapname
if it loads and works. watch your zombies... if they spawn and come towards you.
when i compile i get this error
Quote: ERROR: Could not open 'maps/nazi_zombie_rampage_anim.gsc'
failed loading 'maps/nazi_zombie_rampage_anim.gsc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_Rampage.csv'
ERROR: Could not open 'maps/nazi_zombie_rampage_amb.gsc'
failed loading 'maps/nazi_zombie_rampage_amb.gsc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_Rampage.csv'
ERROR: Could not open 'clientscripts/nazi_zombie_rampage.csc'
failed loading 'clientscripts/nazi_zombie_rampage.csc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_Rampage.csv'
ERROR: Could not open 'clientscripts/nazi_zombie_rampage_fx.csc'
failed loading 'clientscripts/nazi_zombie_rampage_fx.csc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_Rampage.csv'
ERROR: Could not open 'clientscripts/createfx/nazi_zombie_rampage_fx.csc'
failed loading 'clientscripts/createfx/nazi_zombie_rampage_fx.csc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_Rampage.csv'
ERROR: Could not open 'maps/createfx/nazi_zombie_rampage_fx.gsc'
failed loading 'maps/createfx/nazi_zombie_rampage_fx.gsc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_Rampage.csv'
and i get this
Quote: ERROR: alias 'ai_shotgun_pump' already added - ignoring
ERROR: Sound file 'sound/sfx/weapon/special/bouncing_betty/bb_plant.wav' not found
ERROR: Sound file 'sound/sfx/weapon/special/bouncing_betty/bbtrigger.wav' not found
ERROR: alias 'dawnville_defensive_german_1' already added - ignoring
ERROR: alias 'dawnville_defensive_german_2' already added - ignoring
ERROR: alias 'dawnville_defensive_german_3' already added - ignoring
ERROR: alias 'dawnville_defensive_german_4' already added - ignoring
ERROR: alias 'dawnville_defensive_german_5' already added - ignoring
ERROR: alias 'dryfire_pistol' already added - ignoring
ERROR: alias 'dryfire_pistol_plr' already added - ignoring
ERROR: alias 'dryfire_rifle' already added - ignoring
ERROR: alias 'dryfire_rifle_plr' already added - ignoring
ERROR: alias 'dryfire_smg' already added - ignoring
ERROR: alias 'dryfire_smg_plr' already added - ignoring
ERROR: alias 'foley_throw' already added - ignoring
ERROR: alias 'gr_bar_tap_plr' already added - ignoring
ERROR: alias 'gr_bayonet_fix' already added - ignoring
ERROR: alias 'gr_bayonet_futz' already added - ignoring
ERROR: alias 'gr_mg_break_down' already added - ignoring
ERROR: alias 'gr_mg_deploy_end' already added - ignoring
ERROR: alias 'gr_mg_deploy_start' already added - ignoring
ERROR: alias 'gr_pistol_reload_empty_3p' already added - ignoring
ERROR: alias 'gr_pistol_reload_notempty_3p' already added - ignoring
ERROR: alias 'gr_rifle_close_3p' already added - ignoring
ERROR: alias 'gr_rifle_open_3p' already added - ignoring
ERROR: alias 'gr_rifle_rechamber_3p' already added - ignoring
ERROR: alias 'gr_rifle_round_in_3p' already added - ignoring
ERROR: alias 'gr_smg_reload_empty_3p' already added - ignoring
ERROR: alias 'gr_smg_reload_notempty_3p' already added - ignoring
ERROR: alias 'grenade_bounce_asphalt' already added - ignoring
ERROR: alias 'grenade_bounce_asphalt' already added - ignoring
ERROR: alias 'grenade_bounce_asphalt' already added - ignoring
ERROR: alias 'grenade_bounce_asphalt' already added - ignoring
ERROR: alias 'grenade_bounce_asphalt' already added - ignoring
ERROR: alias 'grenade_bounce_bark' already added - ignoring
ERROR: alias 'grenade_bounce_bark' already added - ignoring
ERROR: alias 'grenade_bounce_bark' already added - ignoring
ERROR: alias 'grenade_bounce_bark' already added - ignoring
ERROR: alias 'grenade_bounce_bark' already added - ignoring
ERROR: alias 'grenade_bounce_brick' already added - ignoring
ERROR: alias 'grenade_bounce_brick' already added - ignoring
ERROR: alias 'grenade_bounce_brick' already added - ignoring
ERROR: alias 'grenade_bounce_brick' already added - ignoring
ERROR: alias 'grenade_bounce_brick' already added - ignoring
edited on Dec. 12, 2008 03:15 am by custard |
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| mrsilvers |
General Member Since: Mar 10, 2005 Posts: 25 Last: Apr 13, 2009 [view latest posts] |
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| mrsilvers |
General Member Since: Mar 10, 2005 Posts: 25 Last: Apr 13, 2009 [view latest posts] |
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| COLMAC |
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General Member Since: Sep 15, 2006 Posts: 914 Last: Jan 27, 2012 [view latest posts] |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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