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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Fog Create_FX help
Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Friday, Dec. 5, 2008 12:13 am
Don't mind the above post, it was just a typo in my .gsc file.
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WHISKYMAN
General Member
Since: Oct 13, 2006
Posts: 133
Last: Mar 7, 2012
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Friday, Dec. 5, 2008 07:58 pm
Hi guys i falowed the tut for the zombie fog
But i still get threre Erres



failed loading 'maps/createfx/nazi_zombie_killfest_fx.gsc' of
type 'rawfile' found in source file '../zone_source/nazi_zombie_killfest.csv'
ERROR: Could not open 'clientscripts/nazi_zombie_killfest.csc'
failed loading 'clientscripts/nazi_zombie_killfest.csc' of type 'rawfile' found in source file '../zone_source/nazi_zombie_killfest.csv'
ERROR: Could not open 'clientscripts/nazi_zombie_killfest_fx.csc'

This is my CSV plz can you help

ignore,code_post_gfx
ignore,common

// for zombie specific assets
include,zombiemode

// for coop players
include,common_player_us

// for all weapon sounds
sound,weapons,audio_test_tuey,all_sp

rawfile,maps/nazi_zombie_killfest_anim.gsc
rawfile,maps/nazi_zombie_killfest_amb.gsc
rawfile,maps/_zombiemode_radio.gsc
rawfile,maps/nazi_zombie_killfest.gsc
rawfile,maps/nazi_zombie_killfest_fx.gsc
rawfile,maps/createfx/nazi_zombie_killfest_fx.gsc

// NEW
rawfile,clientscripts/nazi_zombie_killfest.csc
rawfile,clientscripts/nazi_zombie_killfest_fx.csc
rawfile,clientscripts/createfx/nazi_zombie_killfest_fx.csc

col_map_sp,maps/nazi_zombie_killfest.d3dbsp

xmodel,viewmodel_usa_marine_arms
xmodel,viewmodel_usa_marine_player

xanim,ch_dazed_d_death
xanim,ch_dazed_c_death
xanim,ch_dazed_b_death
xanim,ch_dazed_a_death
xanim,ch_dazed_d
xanim,ch_dazed_c
xanim,ch_dazed_b
xanim,ch_dazed_a

fx,env/dirt/fx_dust_ceiling_impact_lg_mdbrown
fx,misc/fx_zombie_couch_effect

xmodel,skybox_zombie

// WEAPONS
// regular weapons
weapon,sp/colt
weapon,sp/colt_dirty_harry
weapon,sp/m1garand
weapon,sp/kar98k_scoped_zombie
weapon,sp/kar98k
weapon,sp/fraggrenade
weapon,sp/m2_flamethrower_zombie
weapon,sp/molotov
weapon,sp/napalmblob
weapon,sp/napalmbloblight
weapon,sp/doublebarrel
weapon,sp/m1carbine
weapon,sp/fg42_bipod
weapon,sp/doublebarrel_sawed_grip
weapon,sp/gewehr43
weapon,sp/ptrs41_zombie
weapon,sp/shotgun
weapon,sp/stg44
weapon,sp/thompson
weapon,sp/mp40
weapon,sp/mg42_bipod
weapon,sp/bar
weapon,sp/springfield
weapon,sp/m1garand_gl
weapon,sp/panzerschrek
weapon,sp/mk2_frag
weapon,sp/m7_launcher
weapon,sp/walther
weapon,sp/sw_357
weapon,sp/30cal_bipod
weapon,sp/zombie_colt
weapon,sp/stielhandgranate
weapon,sp/ray_gun

weapon,sp/fg42_bipod_crouch
weapon,sp/fg42_bipod_stand
weapon,sp/fg42_bipod_prone
weapon,sp/mg42_bipod_crouch
weapon,sp/mg42_bipod_stand
weapon,sp/mg42_bipod_prone
weapon,sp/type99_lmg_bipod_crouch
weapon,sp/type99_lmg_bipod_stand
weapon,sp/type99_lmg_bipod_prone

fx,env/smoke/fx_fog_rolling_thick_600x600
fx,bio/player/fx_footstep_dust
fx,bio/player/fx_footstep_water
fx,bio/player/fx_footstep_sand
fx,bio/player/fx_footstep_mud
weapon,sp/30cal_bipod_crouch
weapon,sp/30cal_bipod_stand
weapon,sp/30cal_bipod_prone

[banghead]
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Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Friday, Dec. 5, 2008 08:22 pm
You must not have these:

raw\maps\createfx\nazi_zombie_killfest_fx.gsc
raw\clientscripts\nazi_zombie_killfest.csc
raw\clientscripts\nazi_zombie_killfest_fx.csc

Make sure you have those files.

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Tally
General Member
Since: Apr 21, 2005
Posts: 819
Last: Oct 26, 2012
[view latest posts]
Level 7
Category: CoDWW MP Mapping
Posted: Friday, Dec. 5, 2008 08:58 pm
Sgt.Rampage writes...
Quote:
Added another fog thing and gave me this error:



That error is what you get all the time in MP. It has nothing to do with bad syntax, as strtok() is a basic function of the game engine (its actually a C++ function, so cant be "unknown").

In MP, and I dont know about SP/Co-Op, if you try and use clientscripts, for some strange reason, it throws common_scripts/_utility.gsc out of whack.

It returns errors on a number of basic COD functions: gettime(), strtok(), IsSubStr(), etc, etc.

Something wrong somewhere, and I dont mean my modding skills.
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WHISKYMAN
General Member
Since: Oct 13, 2006
Posts: 133
Last: Mar 7, 2012
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Saturday, Dec. 6, 2008 12:38 am
Sgt.Rampage writes...
Quote:
You must not have these:

raw\maps\createfx\nazi_zombie_killfest_fx.gsc
raw\clientscripts\nazi_zombie_killfest.csc
raw\clientscripts\nazi_zombie_killfest_fx.csc

Make sure you have those files.



yep got all off them m8

raw\maps\createfx\nazi_zombie_killfest_fx.gsc ...this is in my raw\maps\createfx\ ? yes

and thez two go in my raw\clientscripts? yes
raw\clientscripts\nazi_zombie_killfest.csc
raw\clientscripts\nazi_zombie_killfest_fx.csc
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Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Saturday, Dec. 6, 2008 12:43 am
yeah, looks like you got the files, could you post the code for each file (csv, gsc, csc) that you are using?
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WHISKYMAN
General Member
Since: Oct 13, 2006
Posts: 133
Last: Mar 7, 2012
[view latest posts]
Level 4
Category: CoDWW MP Mapping
Posted: Saturday, Dec. 6, 2008 01:15 am
Thanks i got it going now
the prob was i did not ues notpad to maek the csc fiels[crazy]
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Sgt.Rampage
General Member
Since: Dec 18, 2005
Posts: 297
Last: Aug 21, 2009
[view latest posts]
Level 5
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Saturday, Dec. 6, 2008 01:24 am
Ah, ok. I did that on one of my .gsc files two days ago lol.
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