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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: model of a player
ricardos
General Member
Since: Aug 22, 2007
Posts: 191
Last: Dec 24, 2008
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Level 4
Category: CoDWW MP Mapping
Posted: Sunday, Nov. 30, 2008 01:58 pm
hello again, i remember some screenshots of someone in radiant ( long time ago.. a cod2 map) and he had a model of a guy.. i think it was to measure where his head and weapon is in the game for a window. IS that model availbale in cod5 radiant too? So i can see how high a floor should be and how high the windows and doors and stuff. just too make it more perfect?
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BallisticTip
General Member
Since: Dec 10, 2004
Posts: 979
Last: Nov 30, 2008
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Level 7
Category: CoDWW MP Mapping
Posted: Sunday, Nov. 30, 2008 02:09 pm
Yes. Right click - actor....
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Sunday, Nov. 30, 2008 02:09 pm
I think you are refering to an actor, these are the spawns use for ai in singleplayer mapping but often used as reference to scale heights. Thecan be placed in a map by right clicking the '2D' grid and selecting 'actor', you will have several types but they are all the standard height of approx 6 feet tall.
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ricardos
General Member
Since: Aug 22, 2007
Posts: 191
Last: Dec 24, 2008
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Level 4
Category: CoDWW MP Mapping
Posted: Sunday, Nov. 30, 2008 02:23 pm
thanks guys, never knew it was so simple. I see you can even put in a dog hauhauha[lol]
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