Login x
User Name:
Password:
Social Links Facebook Twitter YouTube Steam RSS News Feeds

Members Online

»
1 Active | 47 Guests
Online:

LATEST FORUM THREADS

»
CoD: Battle Royale
CoD+UO Map + Mod Releases
Damaged .pk3's
CoD Mapping
heli to attack ai
CoD4 SP Mapping

Forums

»

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
Latest Posts
Subscribed Posts
Search
Restricted Access Topic is Locked subscribe
Author Topic: Frindly spawners on zombie mode
Rainbowsix
General Member
Since: Jun 19, 2008
Posts: 56
Last: May 23, 2017
[view latest posts]
Level 3
Category: CoDWW MP Mapping
Posted: Sunday, Nov. 30, 2008 12:42 am
Hi im trying to make so wen i press F infront of a radio i want 2 russian frindly ais to spawn and run into my house. iv done like this as im no good at single player mapping i made the 2 ais gave them a targetname "alyspawn" and made a end node for them to run to also i made a trigger_use around my radio with target "alyspawn" witch connect the trigger with the ais. but then wen i start my map they just spawn and run to their nodes wen they spaw i want them to spawn wen i trig my trigger_use. how to do this?
Share |
techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
[view latest posts]
Level 9
Category: CoDWW MP Mapping
Posted: Sunday, Nov. 30, 2008 01:13 pm
Make them spawners by selecting them and press N then tick spawner.

Select the trigger, connect it to the AI with "W". Then connect the AI to their goal, like an action node with "W".

So its:

Trigger>Spawner>Action_node (like a cover_crouch node)
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : Call of Duty: World at War : CoDWW MP Mapping

Latest Syndicated News

»
Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends

»