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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Why should I get mod tools?
94sniper
General Member
Since: Jun 15, 2007
Posts: 907
Last: Jun 22, 2009
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Level 7
Category: CoDWW MP Mapping
Posted: Friday, Nov. 28, 2008 03:15 am
Hi fellas, lady fellas.
I was wondering, If Cod 5 is based on the COD4 engine, how are the mod tools better than that of Cod4? more functions? Layout? More physics stuff to play around with?(That's why I got HL2, for the physics models and such!) Why should I delete Cod4 toolf and get the Cod5 tools?

Thanx as always
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ROTCGuy
General Member
Since: May 30, 2004
Posts: 265
Last: Mar 18, 2009
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Level 5
Category: CoDWW MP Mapping
Posted: Friday, Nov. 28, 2008 03:19 am
because the cod5 mod tools are compatible with cod5. mod tools come with the textures, fx, sounds, compiler, asset viewers, prefabs potentially
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94sniper
General Member
Since: Jun 15, 2007
Posts: 907
Last: Jun 22, 2009
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Level 7
Category: CoDWW MP Mapping
Posted: Friday, Nov. 28, 2008 03:25 am
well, I figured as much as it has COD5 mod tools in the program title. I've been hearing alot about making zombie maps... is it worth my time?
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BallisticTip
General Member
Since: Dec 10, 2004
Posts: 979
Last: Nov 30, 2008
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Level 7
Category: CoDWW MP Mapping
Posted: Friday, Nov. 28, 2008 03:29 am
94sniper writes...
Quote:
... is it worth my time?


I think that's a tough question for anyone to answer for you...only you know what time you have and how much you want to develop maps/mods for COD5.

But at this point the mod tools are incomplete. You can get started with your COD WW mapping but a lot of the functionality doesn't exist yet.

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MODSonline.com Forums : Call of Duty: World at War : CoDWW MP Mapping

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