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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: [Tutorial] Zombies Game Mode - EASY -
COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
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Level 7
Category: CoDWW MP Mapping
Posted: Monday, Dec. 22, 2008 04:14 am
my dawnville chuch was having that same thing where the would shake there heads and wont climb in the windows
first must have nodes closer for the zombie paths that you start then space them in the houses and around the outside
and they would not go throught the window till i thined the wall down ,after that they worked fine ,maybe you have stacked the sandbag walls a little thick at your base "bottom, or floor" and node overlaping can cause pause and head shaking ,like nodes to far apart
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sinnerhp
General Member
Since: Sep 29, 2009
Posts: 3
Last: Oct 6, 2009
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Level 0
Category: CoDWW MP Mapping
Posted: Tuesday, Sep. 29, 2009 05:51 pm
attachment: image(8.2Kb)
Hey guys...
I've just started getting into this zombie map making, i've made plenty of MP maps, but these zombie maps are sure tough to figure out..

I followed the video tutorials, twice even, each time I get the same error (see screenshot), I've even created my own map with the zombie spawns, player start and script_structs and path nodes and I STILL get the same error...

I'm beginning to think that the error I have is in the _zombiemode.gsc file in raw/maps. The thing is..i've never touched that file..

any help? I've now spent about 20 hours and have nothing to show for it :(
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TheBomb98
General Member
Since: Nov 22, 2010
Posts: 1
Last: Nov 22, 2010
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Level 0
Category: CoDWW MP Mapping
Posted: Monday, Nov. 22, 2010 10:32 pm
It said "Map must have at least one visible non-sky surface" in CodWaWRadiant [confused]

Like WTF! [mad]
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Mystic
General Member
Since: Apr 10, 2004
Posts: 6147
Last: Apr 15, 2018
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Level 10
Forum Moderator
Im a fan of MODSonair
Category: CoDWW MP Mapping
Posted: Tuesday, Nov. 23, 2010 11:10 am
TheBomb98 writes...
Quote:
It said "Map must have at least one visible non-sky surface" in CodWaWRadiant [confused]

Like WTF! [mad]


You should start a new thread, this is over a year old.

But too answer your problem. Do you have a skybox made corrrectly, it sounds like you didnt make it hollow or texture it a sky texture.
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