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Forum: All Forums : Call of Duty: World at War
Category: CoDWW Map + Mod Releases
Release announcements of custom maps and mods and other content related to Call of Duty: World at War.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Zombies - Last Christmas
4mori_rabbit
General Member
Since: Apr 29, 2006
Posts: 104
Last: Aug 5, 2009
[view latest posts]
Level 4
Category: CoDWW Map + Mod Releases
Posted: Tuesday, Nov. 25, 2008 01:29 pm
just add the map to your coopmaps.arena file and add it to the map [thumbs_up]

Nice to see this one is almost ready. Did you change the models for the buyable areas?
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
[view latest posts]
Level 9
Category: CoDWW Map + Mod Releases
Posted: Tuesday, Nov. 25, 2008 01:32 pm
I did try that method but it did not work.

edit / missed an inverted comma [duh]

edited on Nov. 25, 2008 08:33 am by techno2sl
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amishthunder
General Member
Since: Oct 24, 2004
Posts: 364
Last: Dec 23, 2008
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Level 5
MODSCON
Im a fan of MODSonair
Category: CoDWW Map + Mod Releases
Posted: Thursday, Nov. 27, 2008 06:53 am
I figure in a weeks time the map can be released, there are still some issues to work out. I will be releasing the source on ModsOnline first. I'll post again closer to the release.
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoDWW Map + Mod Releases
Posted: Thursday, Nov. 27, 2008 11:27 am
The map is looking very nice and theme looks groovy.

I await the source to find out just how you got your effects working!
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4mori_rabbit
General Member
Since: Apr 29, 2006
Posts: 104
Last: Aug 5, 2009
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Level 4
Category: CoDWW Map + Mod Releases
Posted: Friday, Nov. 28, 2008 02:57 am
The map is really nice.Can't wait to see the changes in game,lots of glowing stuff in that ss that wasnt there last time i was on[wink]
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PsycoFalc
General Member
Since: Jan 27, 2008
Posts: 42
Last: Jan 15, 2009
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Level 2
Category: CoDWW Map + Mod Releases
Posted: Sunday, Nov. 30, 2008 09:40 pm
Wow that map looks amazing. I can't wait to play it :D
[devilishgrin]
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zeroy
General Member
Since: Nov 26, 2007
Posts: 1060
Last: Mar 12, 2014
[view latest posts]
Level 8
Category: CoDWW Map + Mod Releases
Posted: Monday, Dec. 1, 2008 11:57 am
Map is out as beta - since the 25/11 - already 190 Download. Looks like it isnt a Modsonline exclusive after all?

Link

Note that even after reg I cant download the file .. [banghead]

edited on Dec. 1, 2008 06:57 am by zeroy
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LoganOn
General Member
Since: Oct 23, 2008
Posts: 62
Last: Mar 31, 2010
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Level 3
Category: CoDWW Map + Mod Releases
Posted: Monday, Dec. 1, 2008 06:45 pm
who have a map ? i can't download [confused] and please gife in the forum download link in filefrond, rapidshare or sendspace :)
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[-X-]FriedCoD
General Member
Since: Feb 24, 2007
Posts: 181
Last: Jan 31, 2009
[view latest posts]
Level 4
Category: CoDWW Map + Mod Releases
Posted: Monday, Dec. 1, 2008 07:14 pm
Quote:
Unfortunately this map appears to have breached a few copyright laws between Treyarch and Activision and so can no longer be downloaded. It is hoped that the map will be available for download at a later time but for now it is recommended that the map be used privately until such issues have been resolved.


omfg thats lame, give me the dl and ill make a torrent and put it on TPB ... screw that horsedrip... lol thats a new word for me even

grrr.... nothing makes me madder than copyright laws.... like wtf? isnt it better that your lets say... 5 hrs of work = 50 ppl enjoying it
than 5 hrs of work = 2 ppl enjoy it


also... did not the maker of the zombies portion of this map slave over making it ?? does that allow activision/treyarch the ability to restrict its transfer?? does the assembly of 1s and 0s really constitute a tradable commodity??? in the law books it may, but in the eyes of great Jah, im thinking it doesnt, since the fact is, this is art, and above that its art that can be infinitely duplicated without the usage of any real resource, the purpose for paying money for a resource is that it is in some way consumable, only 1 in existance, but with 1s and 0s you could flood 500000000 peta bytes with this one map, given every computer in the world copies it alotta times..
...

seriously... .... What .... The .... F*** ....

edited on Dec. 1, 2008 02:17 pm by [-X-]FriedCoD

edited on Dec. 1, 2008 02:24 pm by [-X-]FriedCoD
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