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Forum: All Forums : Call of Duty: World at War
Category: CoDWW MP Mapping
CoD: World at War Multiplayer mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: uh prefabs?
Drop_Deadx
General Member
Since: Jul 1, 2008
Posts: 212
Last: Jul 6, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Saturday, Nov. 22, 2008 12:48 pm
Arkadian writes...
Quote:
Guys I think you have to select models all the time instead of prefabs. I noticed that when I stuck a load of models on my map, I ran it and they were all solid. So I guess treyarch have stuck them all in one folder lol, very wierd [rolleyes]


This is true, Treyarch i guess redid he name "Prefab" and gave it a more technical view.
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Skyguy
General Member
Since: Feb 8, 2006
Posts: 144
Last: Apr 25, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Saturday, Nov. 22, 2008 02:42 pm
No offense guys, but I think you're missing the point here.....yes, I know I can make my own buildings and prefabs. I can even bring them over from UO and CoD2 and find/replace textures. That is not a problem, I've already done that.

The problem is that the ESSENTIAL prefabs for multiplayer are not included in the tools. They do not EXIST.

Example? Where are the bombs for S&D? Where are the flags for CTF? And on and on..........

The way it is now, you can only make a simple DM or TDM map. No other gametypes because the MP objective prefabs aren't there. No dynamic models, and on and on.

All the basic, fundamental things that have been included in Radiant packages since the days of UO, are NOT HERE.



That is the problem, and that is a problem of monumental proportions.
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CoDLiNK
General Member
Since: Mar 16, 2008
Posts: 178
Last: Sep 28, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Saturday, Nov. 22, 2008 05:41 pm
Not sure if you will find what you are looking for, but look in raw/xmodel. Lots of prefabs in there.
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
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Level 7
Category: CoDWW MP Mapping
Posted: Saturday, Nov. 22, 2008 05:52 pm
they give you 2 mp_ maps and mp_test maps that have every spawn, for bombs flags,and gametypes
im looking for minimap set myself
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Tridon
General Member
Since: Jan 25, 2006
Posts: 232
Last: Nov 28, 2010
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Level 4
Category: CoDWW MP Mapping
Posted: Saturday, Nov. 22, 2008 07:04 pm
There is a ton of stuff in the raw\xmodel folder just add it as a model.
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Skyguy
General Member
Since: Feb 8, 2006
Posts: 144
Last: Apr 25, 2009
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Level 4
Category: CoDWW MP Mapping
Posted: Saturday, Nov. 22, 2008 08:22 pm
Ok, lemme back the truck up here and apologize.........my comments are borne out of frustration, I didn't mean to sound mouthy or offensive. My apologies.

I do have an honest question for facts:

Am I simply missing something or are some of the prefabs, etc missing? Have they been moved to /xmodel? The wiki refers to /prefabs/mp......and it doesn't exist. So am I correct in assuming this will be fixed in a patch?

I'm also assuming Sparks, that you are simply saying, "Sky you lazy dumbass, just build your map and then put in the MP prefabs at the end, they should be released in a patch by then"??? [biggrin]



edited on Nov. 22, 2008 03:23 pm by Skyguy
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zblimp
General Member
Since: Nov 10, 2006
Posts: 52
Last: Feb 20, 2011
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Level 3
Category: CoDWW MP Mapping
Posted: Saturday, Nov. 22, 2008 10:35 pm
im not the radient guru but if we could just clarify for this thread. the prefabs are not anything necessary to run anything that you would normally be able to in the normal game.

prefabs are just copies of the finished product such houses or as models with all their correct settings or the dynamic models such as bombs for a gametype with all the settings pre programmed.

i think what sparks is saying that you should be able to do whatever you need without the prefabs. and with the previous example of sparks is that for domination you should be able to just look in the files and plug in the settings for the flag to get the gametype to work.

is that right? lol [lol]
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techno2sl
General Member
Since: Aug 5, 2004
Posts: 2977
Last: Oct 14, 2010
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Level 9
Category: CoDWW MP Mapping
Posted: Sunday, Nov. 23, 2008 02:51 pm
Prefabs are in the xmodels folder, some of these models contain collmaps.

No there are no multiplayer prefabs.

Anybody can use the tools to find out how to create these gametypes and then pass on the information in the tutorial section or even release some prefabs themselves in the downloads section.

Maybe the tools will be updated with multiplayer prefabs by the devs, until then..

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