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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Compiling big maps...
airforce_mac
General Member
Since: Dec 6, 2004
Posts: 73
Last: Dec 1, 2006
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Level 3
Category: CoD Mapping
Posted: Saturday, Jan. 1, 2005 06:15 am
is there anyway you can make the compiling not take so long?

Im not even close to finishing my map and it still takes forever...anyone got an idea?
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TheHead
General Member
Since: Dec 31, 2004
Posts: 7
Last: Apr 15, 2005
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Level 0
Category: CoD Mapping
Posted: Saturday, Jan. 1, 2005 10:19 am
Well I'm a Newbie Mapper, but I found that there's information on your topic in the tutorial section at this address http://www.modsonline.com/Tutorials-read-135.html. Hope it helps:)
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focio
General Member
Since: Oct 1, 2004
Posts: 119
Last: Mar 10, 2005
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Level 4
Category: CoD Mapping
Posted: Saturday, Jan. 1, 2005 03:58 pm
yes U can compile at vis fast and flare fast
[casanova]
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focio
General Member
Since: Oct 1, 2004
Posts: 119
Last: Mar 10, 2005
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Level 4
Category: CoD Mapping
Posted: Saturday, Jan. 1, 2005 04:00 pm
But copile at vis and flare fast only for testing Ur map
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SHARPSHOT
General Member
Since: Jul 29, 2004
Posts: 217
Last: Jan 29, 2008
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Level 4
Category: CoD Mapping
Posted: Saturday, Jan. 1, 2005 04:14 pm
oh and why is that? [confused]
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StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Level 10
Admin
Forum Moderator
Im a HOST of MODSonair
Category: CoD Mapping
Posted: Saturday, Jan. 1, 2005 05:02 pm
anything done "fast" does not do a good job, nor a complete job
[angryalien]
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