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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: My COD2 Map Problem!
Revolt
General Member
Since: Nov 6, 2007
Posts: 11
Last: Nov 10, 2008
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Monday, Oct. 13, 2008 05:05 am
Hello everyone,with a lot of sadness i write this text.

Well,about a month ago i started creating a map, it was a map of my school and it was fantastic :D (at least for me and my friends),
btw.the whole time when i was creating a map i never had a problem like this or any major difficulties with the Radiant.

But now,i have a serious problem and I'm really really afraid that i might lose this map :( !

My problem is, when i open the Radiant and i go Open, my map, my map loads and an error pops out saying some things and offering 2 options,and the program crashes.....

To make you understand my problem as much as possible i have recorded and uploaded to youtube, a video of this problem i hope it will be help-full!(sorry for the small size of the recorder)

Here's the link of the video,please help me!:

http://www.youtube.com/watch?v=hTHXSimvA9E

As you can see in the video,if i click Ok the program closes,if i press Cancel...,same thing..

I know that i should have saved the map under different names, but i didn't(i admit i am very stupid in this case)!
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Lee
General Member
Since: Jan 20, 2006
Posts: 136
Last: Feb 10, 2010
[view latest posts]
Level 4
Category: CoD2 MP Mapping
Posted: Monday, Oct. 13, 2008 05:36 am
searching for the parse entity error would have been a lot easier and taken a lot less time than that
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Revolt
General Member
Since: Nov 6, 2007
Posts: 11
Last: Nov 10, 2008
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Monday, Oct. 13, 2008 06:04 am
Ye i did i looked for this error and i found many threads but none helped me, i tried deleting some last things from my map in notepad, and when i tried using Fix197, when i drag 'n drop my map in it, it says:

Did not modify D:\Program Files\Activision\Call of Duty 2\main\maps\mp\mp_skola2vec.d3dbsp

And from reading the Fix197 "readme" file i see that this line means it didn't fix the map.

Only that.., i tried putting in the map from map_source, and from bin.. [confused]

edited on Oct. 13, 2008 02:08 am by Revolt
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Revolt
General Member
Since: Nov 6, 2007
Posts: 11
Last: Nov 10, 2008
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Monday, Oct. 13, 2008 06:17 am
I didn't know what to do so i started searching for the missing }, i think i maybe found it look at this part of my map..

iwmap 4
// entity 0
{
"radius" "10"
"_color" "0.000000 0.000000 0.000000"
"model" "xmodel/prop_bench_d"
"classname" "worldspawn"
// brush 0
{
( -248 -8 0 ).......

Does } needs to be anywhere in there ?
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Revolt
General Member
Since: Nov 6, 2007
Posts: 11
Last: Nov 10, 2008
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Monday, Oct. 13, 2008 06:42 am
Want to add something, um, when i want to open my map with notepad, from WHERE do i open the map, from map_source ?, bin?....when i try to open it from maps/mp, with notepad, i get some strange signs and symbols..
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Revolt
General Member
Since: Nov 6, 2007
Posts: 11
Last: Nov 10, 2008
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Monday, Oct. 13, 2008 06:26 pm
Anyone care 2 help me [banghead]
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COLMAC
General Member
Since: Sep 15, 2006
Posts: 914
Last: Jan 27, 2012
[view latest posts]
Level 7
Category: CoD2 MP Mapping
Posted: Monday, Oct. 13, 2008 07:50 pm
mm i would remove the first entity lol looks like it added it to you map main the first line sould be like this

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{

0r this if you have a sun

iwmap 4
// entity 0
{
"modle" "xmodel/dome_4"
"suncolor" ".94 .62 .5"
"sundirection" "-19 355 0"
"sunlight" "1.3"
"_color" "0.807843 0.466667 0.407843"
"diffusefraction" ".4"
"ambient" "0"
"classname" "worldspawn"
// brush 0
{

if this gets screwed up you will get that error and radiant can no longer open it ,i would copy and paste this sun in your map "my own custom sun you can change it later if you like ,then it should open for you in radiant

this is wrong

"radius" "10"
"_color" "0.000000 0.000000 0.000000"
"model" "xmodel/prop_bench_d"

remove it and place this in there instead

"modle" "xmodel/dome_4"
"suncolor" ".94 .62 .5"
"sundirection" "-19 355 0"
"sunlight" "1.3"
"_color" "0.807843 0.466667 0.407843"
"diffusefraction" ".4"
"ambient" "0"

should look like this when your done

iwmap 4
// entity 0
{
"modle" "xmodel/dome_4"
"suncolor" ".94 .62 .5"
"sundirection" "-19 355 0"
"sunlight" "1.3"
"_color" "0.807843 0.466667 0.407843"
"diffusefraction" ".4"
"ambient" "0"
"classname" "worldspawn"
//brush 0

hope this helps ,{use note pad to do it } from map_source folder

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ukdjaj
General Member
Since: Jun 1, 2008
Posts: 2726
Last: Nov 15, 2020
[view latest posts]
Level 9
Category: CoD2 MP Mapping
Posted: Monday, Oct. 13, 2008 09:04 pm
If that doesn't work add me on xfire its ukdjaj
then i can speak 2 u properly but i have 2 go 4 now c ya


thanks ukdjaj
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Revolt
General Member
Since: Nov 6, 2007
Posts: 11
Last: Nov 10, 2008
[view latest posts]
Level 1
Category: CoD2 MP Mapping
Posted: Monday, Oct. 13, 2008 10:09 pm
Thank you, but,
I have tried replacing this

iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{

with that what i had,

didn't work

and i have also tried putting this

iwmap 4
// entity 0
{
"modle" "xmodel/dome_4"
"suncolor" ".94 .62 .5"
"sundirection" "-19 355 0"
"sunlight" "1.3"
"_color" "0.807843 0.466667 0.407843"
"diffusefraction" ".4"
"ambient" "0"
"classname" "worldspawn"
//brush 0

instead of the 1 i had.. still doesn't work / i can't load the map.


ukdjaj I have add you on xfire.Thank you!




edited on Oct. 13, 2008 06:10 pm by Revolt
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