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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: waving flags
starkk
General Member
Since: Aug 8, 2008
Posts: 216
Last: Apr 5, 2012
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Level 4
Category: CoD4 MP Mapping
Posted: Friday, Oct. 24, 2008 01:05 am
Sevenz writes...
Quote:
Quote:
starkk writes...
Since the flag is a model put in the game the only way to add a logo is to make your own flag in a modeling program such as maya.

Only under the premiss, that the waving flag IS a model and not something else (s.o.)!

edited on Oct. 23, 2008 04:08 pm by Sevenz


yah my bad....i assumed he didnt want to do this since as the guy stated above me....it would be backwards on one side...
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
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Level 8
Category: CoD4 MP Mapping
Posted: Friday, Oct. 24, 2008 03:01 am
I may be dumb but to me the flag looks like a terrain patch or some sort of patch with a decal slapped on it with some alpha blending, and has a script that runs it through some type of animation sequence or anim code. How to duplicate that process I don't know. I never used Maya so I don't know how that piece of software works for making your own flag that has animation. But if you could get a script to animate your flag, then you could make your own flag. Seems like a chore though.

Aside from that, if you are using the default flags and just cleared the MP data from the prefab, I think the .iwi's your looking for can be found in iw_01.iwd. But even if you could edit the texture to your own team logo, don't you need to do all that asset manager crap to implement your new texture into the editor and thus your map?

Anyways, I guess I was just thinking out loud.
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Filbert
General Member
Since: Jan 24, 2005
Posts: 869
Last: Oct 21, 2009
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Level 7
MODSCON
Category: CoD4 MP Mapping
Posted: Friday, Oct. 24, 2008 04:37 am
In the original Call of Duty the mirroring of the flag texture and the waving were done entirely within the shader. I see no reason why IW would have done it any differently now.
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
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Level 8
Category: CoD4 MP Mapping
Posted: Friday, Oct. 24, 2008 06:14 am
Cool, as long as somebody knows, guess there is your answer.

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