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Forum: All Forums : Valve's Source
Category: HL2 Mapping
Half-Life 2 Single Player, Deathmath, Orange Box, etc. mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: Making a huge map into quadrants?
explorer7
General Member
Since: Apr 24, 2008
Posts: 41
Last: Feb 8, 2010
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Level 2
Category: HL2 Mapping
Posted: Monday, Sep. 29, 2008 11:22 pm
Hi everybody. I was wanting to make a huge map, like the maximum size it can be, but if I do then it will take FOREVER to load and will be really slow. So I was wondering if it was possible to divide the map into quadrants that load when you get to a certain point. Like in HL2 it is all just one big map, but there is loading spots. I want it like that. Thanks.
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explorer7
General Member
Since: Apr 24, 2008
Posts: 41
Last: Feb 8, 2010
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Level 2
Category: HL2 Mapping
Posted: Tuesday, Sep. 30, 2008 03:30 am
Or if I can't do that can I make 2 different maps go into each other without the screen changing?
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foyleman
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Since: Nov 7, 2001
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Category: HL2 Mapping
Posted: Tuesday, Sep. 30, 2008 10:58 am
Here you go:
http://developer.valvesoftware.com/wiki/Trigger_changelevel

trigger_changelevel

duplicate the end of one level into the beginning of the next level. When triggered, the new map will load and thanks to the duplication, the player should feel like they are continuing their journey.
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explorer7
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Since: Apr 24, 2008
Posts: 41
Last: Feb 8, 2010
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Category: HL2 Mapping
Posted: Tuesday, Sep. 30, 2008 09:13 pm
Thanks! I can always count on you foyleman!
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