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Forum: All Forums : Valve's Source
Category: HL2 Mapping
Half-Life 2 Single Player, Deathmath, Orange Box, etc. mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: FATAL ERROR
SQUISHY44
General Member
Since: Apr 16, 2007
Posts: 213
Last: Jul 20, 2011
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Level 4
Category: HL2 Mapping
Posted: Monday, Sep. 29, 2008 12:08 am


http://img227.imageshack.us/my.php?image=fefv5.jpg

I keep getting this error and it won't let me make maps for DoD:S

edited on Sep. 28, 2008 08:10 pm by cz_squishy
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foyleman
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Since: Nov 7, 2001
Posts: 95762
Last: Apr 13, 2021
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Category: HL2 Mapping
Posted: Monday, Sep. 29, 2008 11:06 am
This is actually a common error with DoD:S

You should be able to fix it by copying the GameConfig.txt file from the EP1 installation to the EP2 folder. The hit the link to Refresh Content in the SDK.

Another fix, but slightly more work...

1. Go to steamapps\USERNAME\sourcesdk\bin\orangebox\bin
2. Find the file GameConfig.txt
3. Open it with notepad and add following while changing the USERNAME below with your username in the file paths:
Code:
"Day of Defeat: Source"
{
"GameDir" "c:\program files\steam\steamapps\USERNAME\day of defeat source\dod"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\dod.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\USERNAME\day of defeat source\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\USERNAME\day of defeat source"
"MapDir" "c:\program files\steam\steamapps\USERNAME\sourcesdk_content\day of defeat source\mapsrc"
"BSPDir" "c:\program files\steam\steamapps\USERNAME\day of defeat source\dod\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}

After following lines:
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}

4. Make sure to change your steam account name in the lines you had to add to your account name.

IF THAT ONE DOSE NOT WORK, USE THIS ONE.

Code:
"Configs"
{
"Games"
{

"Day of Defeat: Source"
{
"GameDir" "c:\program files\steam\steamapps\USERNAME\day of defeat source\dod"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\dod.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\USERNAME\day of defeat source\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\USERNAME\sourcesdk\bin\orangebox\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\USERNAME\day of defeat source"
"MapDir" "c:\program files\steam\steamapps\USERNAME\sourcesdk_content\day of defeat source\mapsrc"
"BSPDir" "c:\program files\steam\steamapps\USERNAME\day of defeat source\dod\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
}
"SDKVersion" "3"
}
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