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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: [Help] Scripting
Coverop
General Member
Since: Sep 23, 2008
Posts: 55
Last: Nov 11, 2010
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 23, 2008 06:39 pm
Hey everyone i cant made SPAWN's for SAS and for OP FOR script. I give here link to MY ALFA map: http://rapidshare.com/files/147782553/mp_SCB.map

SRSY I HAVE PROBLEM WITH THAT
If someone do that plz Send to me PM (i will put him in last version credits)
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OLD_MAN_WITH_GUN
General Member
Since: May 13, 2006
Posts: 754
Last: Jan 23, 2010
[view latest posts]
Level 7
Category: CoD4 MP Mapping
Posted: Tuesday, Sep. 23, 2008 09:32 pm
http://www.infinityward.com/wiki/index.php/MP_Mapping%23Setting_up_factions
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Coverop
General Member
Since: Sep 23, 2008
Posts: 55
Last: Nov 11, 2010
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Thursday, Sep. 25, 2008 03:57 pm
I cannot compile this time.... when i pressing COMPILE BSP i waiting while and he launch game... then write
Could not load file '.........\raw\maps\mp_mp_COB.d3dbsp'
i was compiling first time that file... please HELP ME!

http://rapidshare.com/files/148312889/mp_COB.map

If someone made it plz send to me...
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OLD_MAN_WITH_GUN
General Member
Since: May 13, 2006
Posts: 754
Last: Jan 23, 2010
[view latest posts]
Level 7
Category: CoD4 MP Mapping
Posted: Thursday, Sep. 25, 2008 09:59 pm
No one can compile the map for you, coz. there are self made prefabs in this map which have only you (e.g prefabs/vechicles/vehicle_80s_hatch1_green.map).
But your problem is an other (prefab with no model).
You can see this error in the compile log.

Open your map in Radiant. Then in the menu go to Misc -> Go to position...
Enter the following values (seperated by a space) and hit enter.
-368 512 -534
There you'll see a cube (that's the prefab without a model) which cause the problem. Remove it.
Also add a global_intermission to your map (rigthclick the 2d-window and select mp -> global_intermission
That's the spawn for spectators. Each mp-map need one at least.
Then save your map and compile again.
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Coverop
General Member
Since: Sep 23, 2008
Posts: 55
Last: Nov 11, 2010
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Friday, Sep. 26, 2008 12:47 pm
I CANNOT FINISH COMPILATE to NORMAL PLAY ....
I finished my map and i have problem with compilate lights... eveyrthing...
With lights it getting STUCK in 50%...

plz can someone do that?

http://rapidshare.com/files/148553135/mp_Backlot_City.map
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Coverop
General Member
Since: Sep 23, 2008
Posts: 55
Last: Nov 11, 2010
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Friday, Sep. 26, 2008 05:23 pm
How can i fix:

ignore,code_post_gfx_mp
ignore,common_mp
ignore,localized_code_post_gfx_mp
ignore,localized_common_mp
col_map_mp,maps/mp/mp_Backlot_City.d3dbsp
rawfile,maps/mp/mp_Backlot_City.gsc
impactfx,mp_Backlot_City
sound,common,mp_Backlot_City,!all_mp
sound,generic,mp_Backlot_City,!all_mp
sound,voiceovers,mp_Backlot_City,!all_mp
sound,multiplayer,mp_Backlot_City,!all_mp

?????
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