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Forum: All Forums : Call of Duty 4
Category: CoD4 Scripting
Scripting and coding with Call of Duty 4.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: making a mod serverside only
uprize
General Member
Since: Jan 13, 2008
Posts: 24
Last: Oct 23, 2008
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Level 1
Category: CoD4 Scripting
Posted: Monday, Sep. 22, 2008 09:21 am
Hi guys.
I am working on a mod for my pub server. It is for me and other admin to control settings etc. So far things are going well but before I get too involved, is there a way to make the mod server side only? What is involved in doing this?
Can it be only gsc file or include files such as menus etc?

Any advise/tips/links would be appreciated.
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xholyx
General Member
Since: Oct 17, 2007
Posts: 116
Last: Sep 7, 2010
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Level 4
Category: CoD4 Scripting
Posted: Monday, Sep. 22, 2008 01:43 pm
what do u mean only server side?
u mean that the person doesnt have to download it?
- this isnt possible
u mean that persons cant acces your .gsc files?
- add this line to your mod.csv : rawfile,maps/mp/gametypes/_blablabla.gsc this will add the .gsc file u want
u mean that person cant get your files by CodDump?
- not possible
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Tally
General Member
Since: Apr 21, 2005
Posts: 819
Last: Oct 26, 2012
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Level 7
Category: CoD4 Scripting
Posted: Monday, Sep. 22, 2008 05:31 pm
xholyx writes...
Quote:
what do u mean only server side?
u mean that the person doesnt have to download it?
- this isnt possible
u mean that persons cant acces your .gsc files?
- add this line to your mod.csv : rawfile,maps/mp/gametypes/_blablabla.gsc this will add the .gsc file u want
u mean that person cant get your files by CodDump?
- not possible


It is possible to make a mod server side only. Has been since vCOD 1.4. You add _svr_ to the front of your PAK3/IWD file.

What you cant do in COD4 is to make a mod.ff file server side only. But then that would be pointless, as it is meant to be a client side download anyway.

If you have a GSC file that you want to keep server side only, put it in the right nested folder structure, and name your IWD file something like this:

zz_svr_mymod.iwd.

The server detects the _svr_ bit, and doesnt download it to the client.

Of course, you cant do that with .MENU files, as they have to be compiled into a mod.ff file, and the client has to have them anyway.

edited on Sep. 22, 2008 01:32 pm by Tally
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uprize
General Member
Since: Jan 13, 2008
Posts: 24
Last: Oct 23, 2008
[view latest posts]
Level 1
Category: CoD4 Scripting
Posted: Tuesday, Sep. 23, 2008 12:55 am
Oh ok. Not to worry I was just interested. I had a few mods for VCOD 1.5 that were server side only which was quite simple to do, I was hopign to do the same thign here.

Mod is very small though atm as it is only menu files and gsc files.

Thanks for the reply guys [pimp]
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xholyx
General Member
Since: Oct 17, 2007
Posts: 116
Last: Sep 7, 2010
[view latest posts]
Level 4
Category: CoD4 Scripting
Posted: Wednesday, Sep. 24, 2008 05:43 am
Tally writes...
Quote:
xholyx writes...
Quote:
what do u mean only server side?
u mean that the person doesnt have to download it?
- this isnt possible
u mean that persons cant acces your .gsc files?
- add this line to your mod.csv : rawfile,maps/mp/gametypes/_blablabla.gsc this will add the .gsc file u want
u mean that person cant get your files by CodDump?
- not possible


It is possible to make a mod server side only. Has been since vCOD 1.4. You add _svr_ to the front of your PAK3/IWD file.

What you cant do in COD4 is to make a mod.ff file server side only. But then that would be pointless, as it is meant to be a client side download anyway.

If you have a GSC file that you want to keep server side only, put it in the right nested folder structure, and name your IWD file something like this:

zz_svr_mymod.iwd.

The server detects the _svr_ bit, and doesnt download it to the client.

Of course, you cant do that with .MENU files, as they have to be compiled into a mod.ff file, and the client has to have them anyway.

edited on Sep. 22, 2008 01:32 pm by Tally



yes i knew this, but i just wanted to ask him what he wanted, because u allways have to add them to the mod.ff and the client still have to download it
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.KiLL3R.
General Member
Since: Oct 26, 2006
Posts: 1437
Last: Jul 3, 2017
[view latest posts]
Level 8
Category: CoD4 Scripting
Posted: Wednesday, Sep. 24, 2008 06:34 am
xholyx writes...
Quote:

yes i knew this, but i just wanted to ask him what he wanted, because u allways have to add them to the mod.ff and the client still have to download it

No they dont, .gsc files can be only in the server side .iwd
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Tally
General Member
Since: Apr 21, 2005
Posts: 819
Last: Oct 26, 2012
[view latest posts]
Level 7
Category: CoD4 Scripting
Posted: Wednesday, Sep. 24, 2008 11:12 am
Quote:
.KiLL3R. writes...
Quote:
xholyx writes...
yes i knew this, but i just wanted to ask him what he wanted, because u allways have to add them to the mod.ff and the client still have to download it


No they dont, .gsc files can be only in the server side .iwd


Exactly, my first 3 releases of AWE4 had server side only files in an IWD.

I think a lot of noobs dont understand what server side or client side is. They think all files can be server side. But its very simple if you think about it:

all files which a client doesnt have to have can be server side;
all files a client has to have - like menu files or image files - have to be client side.

I dont understand why people think a menu file can be server side. What would a server need with a menu file? Its a player item; a user interface. Hence its a client side download.

edited on Sep. 24, 2008 07:17 am by Tally
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