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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: entity editing worldspawn problem
blmeanie
General Member
Since: Mar 13, 2005
Posts: 196
Last: Mar 31, 2009
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Sunday, Sep. 14, 2008 02:32 am
nearing completion of a map, have mapped and published before.

having strange problem which I hope is just a setting somewhere

when I go to edit the entity values of a brush or a patch instead of seeing what is there I see the worldspawn settings

if I change these I am actually changing the worldspawn settings which I dont want to do.

is there something in a setting that has the worldspawn settings coming up whenever i edit entities? wasn't doing this previously.
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blmeanie
General Member
Since: Mar 13, 2005
Posts: 196
Last: Mar 31, 2009
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Sunday, Sep. 14, 2008 02:54 am
here is a screenie of my problem

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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Sunday, Sep. 14, 2008 03:05 am
either your map file is broken or radient has a major problem with selections. worldspawn should only be selected if you did not select anything before opening the entity editor.
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blmeanie
General Member
Since: Mar 13, 2005
Posts: 196
Last: Mar 31, 2009
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Sunday, Sep. 14, 2008 03:07 am
Sevenz writes...
Quote:
either your map file is broken or radient has a major problem with selections. worldspawn should only be selected if you did not select anything before opening the entity editor.


some objects I can select, pull up the entity editor and get what I expect, but not brushes at the moment
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Sevenz
General Member
Since: Apr 24, 2006
Posts: 2390
Last: May 10, 2013
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Sunday, Sep. 14, 2008 03:15 am
you can't set any properties for brushes. you need to make it script_brushmodel --> it will become an entity and can have key/value pairs.
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blmeanie
General Member
Since: Mar 13, 2005
Posts: 196
Last: Mar 31, 2009
[view latest posts]
Level 4
Category: CoD4 MP Mapping
Posted: Sunday, Sep. 14, 2008 03:20 am
Sevenz writes...
Quote:
you can't set any properties for brushes. you need to make it script_brushmodel --> it will become an entity and can have key/value pairs.


Thanks, makes perfect sense...ever get where you can't think straight? I did.
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