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Topic: exploding barrel |
Hollow1980 |
General Member Since: Aug 24, 2008 Posts: 31 Last: Oct 30, 2008 [view latest posts] |
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The_Caretaker |
General Member Since: Jun 8, 2004 Posts: 11625 Last: Jul 7, 2009 [view latest posts] |
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The_Dark_Jedi |
General Member Since: Jan 29, 2011 Posts: 24 Last: Feb 4, 2012 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Wednesday, Feb. 2, 2011 03:07 pm |
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Hi,
I followed the steps from the Tutorials too but then there is an Error:
The programm says that he can't find the file "_exploding_barrels"
I searched for it and I only found _explosive_barrels...
Could somebody be so nice and upload it for me?
Dark_Jedi |
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DeekCiti |
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General Member Since: Mar 13, 2008 Posts: 1293 Last: Jul 9, 2016 [view latest posts] |
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The_Dark_Jedi |
General Member Since: Jan 29, 2011 Posts: 24 Last: Feb 4, 2012 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Wednesday, Feb. 2, 2011 07:42 pm |
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Do I have to copy this:
Quote:
main()
{
maps\mp\_load::main();
maps\mp\_exploding_barrels::main();
}
Into the "_explosive_barrels.gsc"? And where there? Sorry I don't know what to do with this script
I took a screenshot for you:
Dark_Jedi
edited on Feb. 2, 2011 02:44 pm by The_Dark_Jedi
edited on Feb. 2, 2011 03:16 pm by The_Dark_Jedi |
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DeekCiti |
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General Member Since: Mar 13, 2008 Posts: 1293 Last: Jul 9, 2016 [view latest posts] |
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P.C.Invasion |
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General Member Since: Mar 22, 2005 Posts: 700 Last: Oct 21, 2013 [view latest posts] |
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The_Dark_Jedi |
General Member Since: Jan 29, 2011 Posts: 24 Last: Feb 4, 2012 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Thursday, Feb. 3, 2011 01:50 pm |
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This is my new Error :(
You see in the window "missing_assets" that there is "_exploding_barrels" is missing... First I added it and your line. The Error came. I deleted the line "_exploding_barrels" and it came again.
You can see in the blue area that there is the line twice! I tried to follow the Tutorial so I already had that line. I hope that isn't a problem to have a line twice...
Edit: I also made a file "_exploding_barrels.gsc" now I deleted it again and the first Error came back. So I think that I need this file so I wont get this Error, or is that the wrong way?
Dark_Jedi
edited on Feb. 3, 2011 09:55 am by The_Dark_Jedi |
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DeekCiti |
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General Member Since: Mar 13, 2008 Posts: 1293 Last: Jul 9, 2016 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Thursday, Feb. 3, 2011 06:13 pm |
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The Update Zone File works like this:
The section on the left, references a file called: missingasset.csv
Which is located in the following Dir: Call of Duty 4 - Modern Warfare\main\missingasset.csv. Unless however you are running a Mod, for example CustomMaps. Then your game would create a "missingasset.csv" in that Mod folder. In order for your missing assets to show up, you would have to copy the "missingasset.csv" from the CustomMaps folder over to the Main folder, overwriting the existing "missingasset.csv". The compile tools only reads the "missingasset.csv" located in the Main folder.
Now the section on the right of Update Zone File is a reference to your zone file called: mp_mapname.csv
Which is located in the following Dir: Call of Duty 4 - Modern Warfare\zone_source\mp_mapname.csv.
When the missingasset.csv finds missing assets, it updates itself on the left, telling you to copy those missing files over to the right. If the left doesn't find anything new, the file "missingasset.csv" never updates. So the files it told you to add, are still there. The mistake people make is to keep adding the files it shows there, even though you have already added them to the right side.
Try and sort your problem knowing these things. It sounds like you have a reference problem somewhere, because even when adding duplicate assets, it hardly ever causes errors. It helps to understand how the file works first. |
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