| Author |
Topic: Compiling BSP error |
| michak55 |
General Member Since: Aug 25, 2008 Posts: 19 Last: Jul 21, 2009 [view latest posts] |
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| GRIM-G4L-InSaNiTy |
General Member Since: Jul 17, 2008 Posts: 50 Last: Mar 18, 2013 [view latest posts] |
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| michak55 |
General Member Since: Aug 25, 2008 Posts: 19 Last: Jul 21, 2009 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Tuesday, Aug. 26, 2008 07:34 am |
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This error beguile when my game is switched on.
Code: Podkatalog lub plik D:\Activision\Call of Duty 4 - Modern Warfare\raw\maps\mp\ j
uż istnieje.
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###########################################
COMPILE BSP
###########################################
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Liczba skopiowanych plików: 1.
CoD4Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
D:\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/main
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files)
D:/Activision/Call of Duty 4 - Modern Warfare//main
D:/Activision/Call of Duty 4 - Modern Warfare//main_shared
D:\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw
D:\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw_shared
D:\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/devraw
D:\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/devraw_shared
D:/Activision/Call of Duty 4 - Modern Warfare//players
D:/Activision/Call of Duty 4 - Modern Warfare//raw
D:/Activision/Call of Duty 4 - Modern Warfare//raw_shared
D:/Activision/Call of Duty 4 - Modern Warfare//devraw
D:/Activision/Call of Duty 4 - Modern Warfare//devraw_shared
D:/Activision/Call of Duty 4 - Modern Warfare//raw/english
File Handles:
----------------------
7896 files in iwd files
Loading map file D:\Activision\Call of Duty 4 - Modern Warfare\map_source\mp_tes
t2.map
writing D:\Activision\Call of Duty 4 - Modern Warfare\raw\maps\mp\mp_test2.d3dpr
t
finding triangle windings...
coalescing coincident windings...
removing occluded winding fragments...
assigning primary lights...
finding sun shadow casters...
splitting large windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
building lightmap groups...
assigning lightmaps...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
0 vertices couldn't be merged because the textures point different ways
emitting cells and portals...
building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 0 brush sides
elapsed time 0 seconds
Finished processing world entity
Writing D:\Activision\Call of Duty 4 - Modern Warfare\raw\maps\mp\mp_test2.d3dbs
p
2 seconds elapsed
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###########################################
COMPILE LIGHT
###########################################
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----- FS_Startup -----
Current search path:
D:\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/main
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_13.iwd (265 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_12.iwd (33 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_11.iwd (448 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_10.iwd (230 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_09.iwd (447 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_08.iwd (66 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_07.iwd (34 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_06.iwd (416 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_05.iwd (716 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_04.iwd (765 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_03.iwd (670 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_02.iwd (1296 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_01.iwd (1456 files)
D:\Activision\Call of Duty 4 - Modern Warfare\main\iw_00.iwd (1054 files)
D:/Activision/Call of Duty 4 - Modern Warfare//main
D:/Activision/Call of Duty 4 - Modern Warfare//main_shared
D:\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw
D:\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/raw_shared
D:\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/devraw
D:\Activision\Call of Duty 4 - Modern Warfare\bin\CoD4CompileTools/devraw_shared
D:/Activision/Call of Duty 4 - Modern Warfare//raw
D:/Activision/Call of Duty 4 - Modern Warfare//raw_shared
D:/Activision/Call of Duty 4 - Modern Warfare//devraw
D:/Activision/Call of Duty 4 - Modern Warfare//devraw_shared
D:/Activision/Call of Duty 4 - Modern Warfare//raw/english
File Handles:
----------------------
7896 files in iwd files
using default radiosityScale 1
using default contrastGain 0.3
building collision data...
building collision took 0.0 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.
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Getting radiosity color for each sample...
Finished in 0 seconds.
----------------------------------------
Applying radiosity scale...
Finished in 0 seconds.
----------------------------------------
Loading saved light transport for sky and radiosity...
----------------------------------------
Building light transport for light sources...
Finished in 0 seconds.
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Normalizing transport weights...
Finished in 0 seconds.
----------------------------------------
Seeding sky light...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 1...
Finished in 0 seconds.
----------------------------------------
Radiosity bounce 2...
Finished in 0 seconds.
----------------------------------------
Finding lightmap bleeding...
Finished in 0 seconds.
----------------------------------------
Building final lightmaps...
Finished in 3 seconds.
----------------------------------------
Calculating ground lighting for static models...
Finished in 0 seconds.
Light grid sample point file 'D:\Activision\Call of Duty 4 - Modern Warfare\raw\
maps\mp\mp_test2.grid' not found.
Vis cache logfile 'D:\Activision\Call of Duty 4 - Modern Warfare\raw\maps\mp\mp_
test2.vclog' not found; using static model origins only.
Light grid sample point file 'D:\Activision\Call of Duty 4 - Modern Warfare\raw\
maps\mp\mp_test2.grid_auto' not found.
Light grid sample point file 'D:\Activision\Call of Duty 4 - Modern Warfare\raw\
maps\mp\mp_test2.grid_not' not found.
Entire light compile finished in 4 seconds
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###########################################
CONNECTING PATHS
###########################################
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###########################################
DONE
###########################################
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edited on Aug. 26, 2008 03:38 am by michak55 |
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| michak55 |
General Member Since: Aug 25, 2008 Posts: 19 Last: Jul 21, 2009 [view latest posts] |
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| GRIM-G4L-InSaNiTy |
General Member Since: Jul 17, 2008 Posts: 50 Last: Mar 18, 2013 [view latest posts] |
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| michak55 |
General Member Since: Aug 25, 2008 Posts: 19 Last: Jul 21, 2009 [view latest posts] |
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| JerryAtricks |
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General Member Since: Jun 1, 2008 Posts: 108 Last: Nov 20, 2010 [view latest posts] |
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| michak55 |
General Member Since: Aug 25, 2008 Posts: 19 Last: Jul 21, 2009 [view latest posts] |
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General Member Since: Feb 2, 2007 Posts: 397 Last: Oct 6, 2009 [view latest posts] |
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Category: CoD4 MP Mapping Posted: Wednesday, Aug. 27, 2008 07:28 am |
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michak55 writes...Quote: ... I don't understand what is skybox?
The wiki has a page on what is a skybox for vCoD (Call of Duty: 1) that still hold true for CoD4:MW. Please let me know (via PM) if there are things you don't understand about it after you have read this article, for me to edit adequately the wiki subsequently.
Tam |
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| michak55 |
General Member Since: Aug 25, 2008 Posts: 19 Last: Jul 21, 2009 [view latest posts] |
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mp_TempleCall of Duty: Mods: Multiplayer (624.12Kb)
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