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Forum: All Forums : Call of Duty
Category: CoD Mapping
CoD mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
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Author Topic: How to apply Neon Lights? Please help!
StrYdeR
General Member
Since: May 11, 2004
Posts: 11671
Last: Oct 7, 2021
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Im a HOST of MODSonair
Category: CoD Mapping
Posted: Wednesday, Dec. 29, 2004 01:57 am
i played around with this a little bit, and came up with an interesting thing

using the fx creator/editor for jk2 (which i uploaded to the downloads section a while ago) i created a custom fx of text and gave it a light value

looping the effect with a random wait time made it blink at a random interval (kinda like a cheesy neon sign in a movie) [angryalien]
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Sgt_Skywalker
General Member
Since: Mar 27, 2004
Posts: 35
Last: Dec 16, 2005
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Level 2
Category: CoD Mapping
Posted: Sunday, Jan. 2, 2005 10:28 pm
stryder,

i really appreciate your help. EffectsEd of jk2editingtools is quite helpful for a shader-noob like me :biggrin: thanks alot for this.
i tried to learn from other tutorials about the use of EffectsEd and found some really helpful tutorials. although i still get many "no shader files found in..." errors when i start the program (yes, i have shaderfiles in my shaders directory for jk2ed). but nevertheless i can open most of the cod-shaders now. it's more naggy than really disturbing. only a few shaders don't work in EffectsEd. i think my problem is that i don't have a shaderlist.txt file (as you know: cod doesn't need it) and i don't know the content of this file.... don't bother... i don't neither
atm i'm experimenting with different light emitters and their values and be hopefully soon back with some satisfying results.

cheers
skywalker [devilishgrin]
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