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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: Reflection Problem
sevensniff
General Member
Since: Feb 12, 2005
Posts: 365
Last: Apr 8, 2010
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Sunday, Jul. 20, 2008 01:43 am
Long time since i posted for help with mapping :P

Ive finaly got around to releasing a new version of carentan and ive ran into a snag with the reflections...

No matter what i do they just wont fix them selves...

Ive deleted all of them, try again, deleted them all, added just 1 they always seem to mess up.

Here is a screen shot of some how im getting the compass in the reflection.

but normaly it is the sky is at the bottom, floor on the right, two lining up fine, then top and back wrong.



edited on Jul. 19, 2008 09:44 pm by sevensniff
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ITOE_MC
General Member
Since: Sep 3, 2006
Posts: 342
Last: Nov 12, 2009
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Sunday, Jul. 20, 2008 02:49 am
I can't tell from your screenshot whether you have one, but I always get a reflection from the minimap/compass area until I actually make a minimap. It goes away after that (at least, it has for me).
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sevensniff
General Member
Since: Feb 12, 2005
Posts: 365
Last: Apr 8, 2010
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Level 5
Category: CoD4 MP Mapping
Posted: Sunday, Jul. 20, 2008 03:01 am
have a working mini-map and have had for months. plus i dont think that matters as, when its in reflectionmode it dissables reading from .ff's and iwd's
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ITOE_MC
General Member
Since: Sep 3, 2006
Posts: 342
Last: Nov 12, 2009
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Level 5
Category: CoD4 MP Mapping
Posted: Sunday, Jul. 20, 2008 05:55 am
Sorry I couldn't be more help.
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sevensniff
General Member
Since: Feb 12, 2005
Posts: 365
Last: Apr 8, 2010
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Sunday, Jul. 20, 2008 02:36 pm
after mass amounts of cleaning and reinstalling of mod tools i found the problem...

you cant compile reflections in fullscreen mode...
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