MODSonline Subscriptions
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
The next MODSonair show will air LIVE on:
03/21/2010 12:03 EDT

Time remaining:
We Dontated to PixelEquity
"Mods can significantly outshine and/or continue the success of the original game even when it is dated." 1
 
Site News   |   Aggregated News   |   Forums   |   Tutorials   |   Downloads   |   Projects   |   Weblinks
Latest Forum Threads 
CoD2 MP Mapping.. Posts: (5) Views: (23) by DemonSeed
CoD4 MP Mapping.. Posts: (18) Views: (449) by Darfyddi
News Around the .. Posts: (14) Views: (98) by vT-Ownage
CoD4 MP Mapping.. Posts: (1) Views: (21) by Infern4ll
CoD4 Map + Mod R.. Posts: (25) Views: (195) by voidsource
CoD4 Scripting.. Posts: (2) Views: (32) by DemonSeed
CoD2 SP Mapping.. Posts: (11) Views: (129) by IvanFilip
CoD4 Scripting.. Posts: (4) Views: (75) by Samuel033
CoD4 Scripting.. Posts: (1) Views: (36) by j4cken
CoD4 MP Mapping.. Posts: (3) Views: (55) by cskiller86
Back to Home Page
MODSCON 2010 L4D2 Contest
 
Forums
MODSonline.com Forums
 

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : Call of Duty
Category: CoDUO Mapping
CoD United Offensive mapping and level design.
Moderators: foyleman, Foxhound, StrYdeR, techno2sl, batistablr, Welshy, Rasta, supersword, batistablr
Latest Posts
Subscribed Posts
Search
Restricted Access Restricted Access subscribe
Author Topic: flakvierling settings?
necrophaige
General Member
Since: Jul 23, 2007
Posts: 63
Last: Aug 4, 2009
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Saturday, Jul. 19, 2008 08:51 am
I have added a working flakvierling (from tutorial) to my map for no other purpose than a little panache. I even accept the bug about the sight picture because after all it is only a game and its about having some fun. Here it comes......
But is it possible to set some of the arc parameters as is done with an MG42? i.e. toparc, bottomarc, leftarc etc. to the flackvierling? All I want it for is to be like an anti-aircraft gun and just to make loads of noise and perhaps to whack someone in the highest points in the map.
The_Caretaker
Preferred Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoDUO Mapping
Posted: Saturday, Jul. 19, 2008 10:04 am
Try it?
necrophaige
General Member
Since: Jul 23, 2007
Posts: 63
Last: Aug 4, 2009
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Saturday, Jul. 19, 2008 11:36 am
No effect when using the same arc settings as an MG42, so that knocks that notion on the head. Restricting arcs would be the icing on the cake as the flakvierling adds just that little extra dimension of ambience to the map.

Maybe there is someone clever enough to think up some sort of script type thingamabob to do just that.
KD
General Member
Since: Jul 12, 2008
Posts: 29
Last: Jul 24, 2008
[view latest posts]
Level 2
Category: CoDUO Mapping
Posted: Saturday, Jul. 19, 2008 11:50 am
i think you have to edit the weapon or vehicle file used for the flakvierling
necrophaige
General Member
Since: Jul 23, 2007
Posts: 63
Last: Aug 4, 2009
[view latest posts]
Level 3
Category: CoDUO Mapping
Posted: Saturday, Jul. 19, 2008 01:49 pm
If that is the case then I don't have the faintest idea where to start and even less to modify any scripts associated to any file.
Restricted Access Restricted Access subscribe
MODSonline.com Forums : Call of Duty : CoDUO Mapping