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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: COD4 Loadscreen error!!!!!!!!!!
KD
General Member
Since: Jul 13, 2008
Posts: 29
Last: Jul 24, 2008
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Tuesday, Jul. 22, 2008 10:10 am
Ive never heard of putting stuff in the players or main folder before...

Maps .iwds do not go in a mod folder, thay go in usermaps/mapname

When starting a non-dedicated server, it doesnt like switching from a stock or custom map to another custom map, but its ok to switch to a stock map.
Maybe thats the problem? starting a server on a stock map then changing to your map?

edited on Jul. 22, 2008 06:11 am by KD
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elyas
General Member
Since: Jul 3, 2008
Posts: 63
Last: Jun 7, 2010
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Level 3
Category: CoD4 MP Mapping
Posted: Tuesday, Jul. 22, 2008 11:44 am
create a loadscreen using the iwiki tuts

http://www.infinityward.com/wiki/index.php/Making_a_custom_MP_load_screen

if u are finished with the tutorial (link above) the follow these steps.

Create a new folder called images on your desktop. Copy your loadscreen_mp_mapname.iwi (that u made with the tutorial above) or compass_map_minimap_mapname.iwi (if you have minimap) files from
"C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\raw\images"
to a new folder.
name the folder "images" then use winzip to make a .iwd file.
select the folder "images" with the iwi files inside it.
right mouseclick on the folder> winzip>Add to zipfile.
in the box below were it says "Add to Archive" enter you mp_mapname (make sure it ends with .IWD and not .zip.
the click Add
it will now make the file to your designated directory( in this case the desktop)

C:\mp_yourmapname.iwd (NOT ZIP).
if everything has gone well copy the mp_yourmapname.iwd file and put this iwd file into the folder
"C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\Mods\custommaps"

go to CompileTools under "Run Selected Map"
check the boxes next to "Enable Developer" + "Enable cheats" + "Use Custom Command Line Options' and the enter the following in the box below:

+set fs_game mods/custommaps

then run your map.

If you want to run your map from outside the Tools, the iwd file have to go into the folder usermaps/mp_yourmapname next to your .FF files of your map.


copy you FF files from your zone folder

"C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\zone\english"
select these 2 files
>mp_yourmapname.ff
>mp_yourmapname_load.ff

make a folder on your desktop called.
mp_yourmapname.
copy the mp_youmapname.iwd you already have made earlier into that folder.
als copy the FF files "mp_yourmapname.ff & mp_yourmapname_load.ff"


File for distribution:

inside your folder it must look like this
>mp_yourmapname>
>mp_yourmapname.ff
>mp_yourmapname_load.ff
>mp_yourmapname.iwd

rar it up and share.
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sTIMpie
General Member
Since: Sep 26, 2006
Posts: 70
Last: Apr 15, 2009
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Level 3
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 24, 2009 07:05 pm
I got a question about the loadscreen, I got it all working but my screen is all stretcht and the images extents my display! how do you counterpart this effect when creating your loadscreen?

I made an loadscreen size 1024x1024..
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CoDLiNK
General Member
Since: Mar 16, 2008
Posts: 178
Last: Sep 28, 2009
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Level 4
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 24, 2009 07:50 pm
Make your image like this.. Or you can reverse it for horizontal strecthing.




edited on Feb. 24, 2009 02:53 pm by CoDLiNK
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Tuesday, Feb. 24, 2009 08:20 pm
IW does it like this:



This way you squeeze your image, so that when it stretches to fit your screen, it won't stretch it. This example will fill your whole screen with your loadscreen.


This next one, has the black bar along the top and bottom, not black bar along the sides, the picture will go to the edge, and no stretching occurs on either loadscreen, as long as you squeeze it.
In phtoshop, it is image>free transform





Both screens are 768.
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sTIMpie
General Member
Since: Sep 26, 2006
Posts: 70
Last: Apr 15, 2009
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Wednesday, Feb. 25, 2009 08:18 am
Thanks, and your image is 768 in width and the total screen (including the black sides) is 1024x1024 if I understand correctly.?

I give it a try..

thanks.
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sTIMpie
General Member
Since: Sep 26, 2006
Posts: 70
Last: Apr 15, 2009
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Wednesday, Feb. 25, 2009 08:25 am
another question how can I make the spectator cam. free roaming in my level? I want to make I nice screenshot without weapons..

thanks
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DeekCiti
General Member
Since: Mar 13, 2008
Posts: 1293
Last: Jul 9, 2016
[view latest posts]
Level 8
Category: CoD4 MP Mapping
Posted: Wednesday, Feb. 25, 2009 09:10 am
Yes, height and width of whole image including black, is 1024x1024. Ignore what I said about 768, I was mistaken on my image size.

Just make a layer, plain black 1024x1024, open your sceenshot, drag it onto the black layer, resize it to where you want it,put some type on it if you want. Flatten, save as .tga 24bit.

-----

As for the spectate type, it matters how you run the map. Run it through a mod or the tools?

I believe the default command is:
set scr_game_spectatetype 2

Values
0=Locked
1=Team Only
2=Free

If you run your map through the tools, just add in a new line under "use custom command line options"
space after last value, then type:
+set scr_game_spectatetype 2

And run the map through the tools.

If you run your map through a mod, try opening the console after you get in it, and type:

/set scr_game_spectatetype 2

Hit Enter

/map_restart

Then see if it worked or not, don't see why it wouldn't.
If you don't have a "global_intermission" it for sure won't work.

You only need to use the / (forward slash) when you're ingame. Also remember that, when you are in spectator, the map will rotate in some default value if you never choose a team, not sure what the value is, so you may be under a time limit. I don't remember what the Dvar is for that off hand.

edited on Feb. 25, 2009 04:12 am by DeekCiti
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sTIMpie
General Member
Since: Sep 26, 2006
Posts: 70
Last: Apr 15, 2009
[view latest posts]
Level 3
Category: CoD4 MP Mapping
Posted: Thursday, Feb. 26, 2009 08:30 am
thank you, that helped..
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