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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Red line??? problem with radiant
Kiwi
General Member
Since: Jun 27, 2008
Posts: 43
Last: Jul 1, 2008
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Friday, Jun. 27, 2008 04:27 pm
hi everyone, i have one problem with editor...i made 2 good maps, and it run good, but now i have problem and i dont know why...i made map, compile it, did .iwd file as others and the map is not on the list of maps, and when i start it via console (/map ...), it write mi this: Couldnt load main/maps/mp/mp_tahren.d3dbsp...and this file is in this folder. And when i click in radiant to Read pointfile, from each object in game are some red lines, heres screen:

please help me [confused] thanks
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lazygit
General Member
Since: Dec 13, 2003
Posts: 292
Last: Apr 26, 2020
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Friday, Jun. 27, 2008 04:34 pm
looks like you got a leak :) and thats why it aint finishing the compile and not giving you your bsp
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Kiwi
General Member
Since: Jun 27, 2008
Posts: 43
Last: Jul 1, 2008
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Friday, Jun. 27, 2008 04:38 pm
and what i have to do please??[ohwell]

edited on Jun. 27, 2008 12:44 pm by Kiwi
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD2 MP Mapping
Posted: Friday, Jun. 27, 2008 04:53 pm
The red line goes from one of the entities in your map, through the hole in your skybox, into the 'void' beyond the skybox.
Follow the line and fix the leak.

If you can't find anything, remove the .lin file (which is the red line) and recompile. Then ee if the red line will show again.. it might be because of a previous compile...

Post your compile log here if you're not sure...
How to get your compile log:
Right click the black window.
Select all.
Press enter.
You can now paste it in a text file or post it here.
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Kiwi
General Member
Since: Jun 27, 2008
Posts: 43
Last: Jul 1, 2008
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Friday, Jun. 27, 2008 05:05 pm
i did some repairs in map, now its compiling, but here you go:


Code:
Podadresář nebo soubor D:\GAMES\Call of Duty 2\main\maps\ již existuje.
Podadresář nebo soubor D:\GAMES\Call of Duty 2\main\maps\mp již existuje.
        1 zkopírovaných souborů

CoD2Map v1.1 (c) 2002 Id Software Inc. / Infinity Ward
---- cod2map ----
----- FS_Startup -----
Current search path:
D:\GAMES\Call of Duty 2\bin/main
D:\GAMES\Call of Duty 2\main\z_PAM2.0.iwd (65 files)
D:\GAMES\Call of Duty 2\main\zzz_AntiExploit_v1.0.iwd (4 files)
D:\GAMES\Call of Duty 2\main\StaticCH.iwd (24 files)
D:\GAMES\Call of Duty 2\main\mp_sfax.iwd (19 files)
D:\GAMES\Call of Duty 2\main\mp_nic.iwd (20 files)
D:\GAMES\Call of Duty 2\main\mp_anzio.iwd (15 files)
D:\GAMES\Call of Duty 2\main\iw_14.iwd (4038 files)
D:\GAMES\Call of Duty 2\main\iw_13.iwd (22624 files)
D:\GAMES\Call of Duty 2\main\iw_12.iwd (1016 files)
D:\GAMES\Call of Duty 2\main\iw_11.iwd (1462 files)
D:\GAMES\Call of Duty 2\main\iw_10.iwd (1936 files)
D:\GAMES\Call of Duty 2\main\iw_09.iwd (2142 files)
D:\GAMES\Call of Duty 2\main\iw_08.iwd (2723 files)
D:\GAMES\Call of Duty 2\main\iw_07.iwd (3384 files)
D:\GAMES\Call of Duty 2\main\iw_06.iwd (990 files)
D:\GAMES\Call of Duty 2\main\iw_05.iwd (928 files)
D:\GAMES\Call of Duty 2\main\iw_04.iwd (698 files)
D:\GAMES\Call of Duty 2\main\iw_03.iwd (26 files)
D:\GAMES\Call of Duty 2\main\iw_02.iwd (40 files)
D:\GAMES\Call of Duty 2\main\iw_01.iwd (16 files)
D:\GAMES\Call of Duty 2\main\iw_00.iwd (102 files)
D:/GAMES/Call of Duty 2//main
D:\GAMES\Call of Duty 2\bin/raw
D:\GAMES\Call of Duty 2\bin/raw_shared
D:\GAMES\Call of Duty 2\bin/devraw
D:\GAMES\Call of Duty 2\bin/devraw_shared
D:/GAMES/Call of Duty 2//raw
D:/GAMES/Call of Duty 2//raw_shared
D:/GAMES/Call of Duty 2//devraw
D:/GAMES/Call of Duty 2//devraw_shared
D:\GAMES\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)

File Handles:
----------------------
81724 files in iwd files
Loading map file D:\GAMES\Call of Duty 2\main\maps\mp\mp_tahren.map
Map D:\GAMES\Call of Duty 2\main\maps\mp\mp_tahren.map, Entity 0, Brush 33: dupl
icate plane
Map D:\GAMES\Call of Duty 2\main\maps\mp\mp_tahren.map, Entity 0, Brush 38: dupl
icate plane
WARNING: No collision map file for misc_model "xmodel/dome_07"
WARNING: No collision map file for misc_model "xmodel/dome_07"
WARNING: No collision map file for misc_model "xmodel/dome_07"
**********************
******* leaked *******
**********************


================================

WROTE BSP LEAKFILE: D:\GAMES\Call of Duty 2\main\maps\mp\mp_tahren.lin

================================

   85 unique shaders
   69 actual shaders

finding triangle windings...
coalescing coincident windings...
merging into concave windings...
fixing t-junctions...
tethering holes to their concave windings...
finding index mapping and snapping vertices...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
434 vertices couldn't be merged because the textures point different ways

building curve/terrain collision...
Adding brush neighbor bevels...
Removing redundant brush collision planes...
removed 2276 brush sides
elapsed time 2 seconds
Writing D:\GAMES\Call of Duty 2\main\maps\mp\mp_tahren.d3dbsp
   11 seconds elapsed
----- FS_Startup -----
Current search path:
D:\GAMES\Call of Duty 2\main\z_PAM2.0.iwd (65 files)
D:\GAMES\Call of Duty 2\main\zzz_AntiExploit_v1.0.iwd (4 files)
D:\GAMES\Call of Duty 2\main\StaticCH.iwd (24 files)
D:\GAMES\Call of Duty 2\main\mp_sfax.iwd (19 files)
D:\GAMES\Call of Duty 2\main\mp_nic.iwd (20 files)
D:\GAMES\Call of Duty 2\main\mp_anzio.iwd (15 files)
D:\GAMES\Call of Duty 2\main\iw_14.iwd (4038 files)
D:\GAMES\Call of Duty 2\main\iw_13.iwd (22624 files)
D:\GAMES\Call of Duty 2\main\iw_12.iwd (1016 files)
D:\GAMES\Call of Duty 2\main\iw_11.iwd (1462 files)
D:\GAMES\Call of Duty 2\main\iw_10.iwd (1936 files)
D:\GAMES\Call of Duty 2\main\iw_09.iwd (2142 files)
D:\GAMES\Call of Duty 2\main\iw_08.iwd (2723 files)
D:\GAMES\Call of Duty 2\main\iw_07.iwd (3384 files)
D:\GAMES\Call of Duty 2\main\iw_06.iwd (990 files)
D:\GAMES\Call of Duty 2\main\iw_05.iwd (928 files)
D:\GAMES\Call of Duty 2\main\iw_04.iwd (698 files)
D:\GAMES\Call of Duty 2\main\iw_03.iwd (26 files)
D:\GAMES\Call of Duty 2\main\iw_02.iwd (40 files)
D:\GAMES\Call of Duty 2\main\iw_01.iwd (16 files)
D:\GAMES\Call of Duty 2\main\iw_00.iwd (102 files)
D:/GAMES/Call of Duty 2//main
D:/GAMES/Call of Duty 2//raw
D:/GAMES/Call of Duty 2//raw_shared
D:/GAMES/Call of Duty 2//devraw
D:/GAMES/Call of Duty 2//devraw_shared
D:\GAMES\Call of Duty 2\main\localized_english_iw10.iwd (414 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw09.iwd (98 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw08.iwd (8 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw07.iwd (1014 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw06.iwd (3110 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw05.iwd (5310 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw04.iwd (6240 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw03.iwd (6580 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw02.iwd (6404 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw01.iwd (5510 files)
D:\GAMES\Call of Duty 2\main\localized_english_iw00.iwd (4764 files)

File Handles:
----------------------
81724 files in iwd files

using default bounceFraction 0.6


using default contrastGain 0.3

building collision data...
building collision took 1.0 seconds
----------------------------------------
Calculating sample areas...
Finished in 0 seconds.
----------------------------------------
Building light transport...
23.0% complete, 1:38 done, 5:28 remaining
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD2 MP Mapping
Posted: Friday, Jun. 27, 2008 05:10 pm
**********************
******* leaked *******
**********************

As suspected.. there is a leak in your map.. follow the red line until you find it.
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Kiwi
General Member
Since: Jun 27, 2008
Posts: 43
Last: Jul 1, 2008
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Friday, Jun. 27, 2008 05:14 pm
how i will find it? what the red lines show and how i will find it via the line please?
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lazygit
General Member
Since: Dec 13, 2003
Posts: 292
Last: Apr 26, 2020
[view latest posts]
Level 5
Category: CoD2 MP Mapping
Posted: Friday, Jun. 27, 2008 05:20 pm
follow that red line and repair the hole remeber your sky box is ment to be water tight well that red line is telling you its got a hole in it somewhere!
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Kiwi
General Member
Since: Jun 27, 2008
Posts: 43
Last: Jul 1, 2008
[view latest posts]
Level 2
Category: CoD2 MP Mapping
Posted: Friday, Jun. 27, 2008 05:26 pm
Leaked, leaked, leaked! i checked everything, everything is in the skybox, and skybox is water tigh, and more bigger then before, just i checked everything...and leaked! [banghead]
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD2 MP Mapping
Posted: Friday, Jun. 27, 2008 05:29 pm
Apparently the compiler doesn't agree with you :p
Even the smallest gap will cause the leak message.

Remove your skybox and make a completely new one from scratch.
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