Login x
User Name:
Social Links Facebook Twitter YouTube Steam RSS News Feeds
Watch MODSonair

Members Online

0 Active | 61 Guests


New BF2 Mod
BF2 General



Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Forum: All Forums : DOOM III
Category: DOOM III Mapping
D3 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword
Latest Posts
Subscribed Posts
Restricted Access Topic is Locked subscribe
Author Topic: Can D3 be edited with hammer?
General Member
Since: Feb 13, 2007
Posts: 115
Last: Oct 15, 2014
[view latest posts]
Level 4
Im a fan of MODSonair
Category: DOOM III Mapping
Posted: Wednesday, Jun. 25, 2008 06:49 am
just wondering if it can be done?
was working on an idea that required
1/2 the mod to be made with HL2, and 1/2 with D3
have 2 mods that work together, and use flags, or
something to retain info. Tho weapons My be kinda wierd.
I'm baseing it off a Piers Anthony series. (Split Infinity, The Blue Adept, & Juxtaposition) There are 2 different worlds
in the books, one Very Sci/fi (D3 ish) the other more Fantasy like. Magic & monsters, ext(D3 just wouldn't work)... thruout the books the main charactor goes from one, to another.
unless I can import the skybox textures from D3, into HL2
Dunno, kinda at a crossroad as to which game to use as a starting point. Still kinda new at the whole mod stuff.

Thanks in advance for any help.
Share |
Preferred PLUS Member
Since: Nov 6, 2001
Posts: 95761
Last: Mar 17, 2020
[view latest posts]
Level 10
Forum Moderator
Im a fan of MODSonair
Im a HOST of MODSonair
Category: DOOM III Mapping
Posted: Wednesday, Jun. 25, 2008 06:56 am
It shouldn't work. They both use map files and save in a similar format. However, the textures and other directives within the map files are incompatible. You can attempt to create a map in hammer and open it in radiant to see what happens. You might get lucky and not have to reconstruction the brushes. The entities, textures and everything else will have to be reset.
Go ahead... You Play I Mod : Support Modsonline by becoming a PREFERRED MEMBER today!
Have you heard the MODSonair Podcast?:
MODSonair is a weekly podcast bringing you the news from a modders perspective.
Tune in every Sunday at 12pm EST to listen LIVE.
Quake 4 Mods for Dummies - Half-Life 2 Mods for Dummies
Share |
Restricted Access Topic is Locked subscribe
MODSonline.com Forums : DOOM III : DOOM III Mapping

Latest Syndicated News

Codutility.com up and runn...
Nice, and there still using the logo and template for the screenshots, which...
Codutility.com up and runn...
dundy writes...Quote:Call of Duty modding and mapping is barly alive only a ...
Codutility.com up and runn...
Mystic writes...Quote:It seems to me the like the site is completely dead? ...
Codutility.com up and runn...
It seems to me the like the site is completely dead?

Partners & Friends