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Forum: All Forums : Call of Duty 2
Category: CoD2 MP Mapping
CoD 2 mapping and level design.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername
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Author Topic: Asset problem
WhiZZlE
General Member
Since: Nov 9, 2006
Posts: 59
Last: Jun 28, 2008
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Level 3
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 22, 2008 04:36 am
I am getting an expecting "TRI" error when I run my model thru the asset manager. I used all the correct settings on exporting the .obj from Blender, but I still get this error for 2 and 4. Any1 know what could be causing this and like I said I read on what settings to export out of Blender so I know that is not the prob.
Thank you.
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
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Level 10
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 22, 2008 07:45 am
Please post the exact error.
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WhiZZlE
General Member
Since: Nov 9, 2006
Posts: 59
Last: Jun 28, 2008
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Level 3
Category: CoD2 MP Mapping
Posted: Sunday, Jun. 22, 2008 11:22 am


Thank you,
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WhiZZlE
General Member
Since: Nov 9, 2006
Posts: 59
Last: Jun 28, 2008
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Level 3
Category: CoD2 MP Mapping
Posted: Wednesday, Jun. 25, 2008 02:50 am
Sorry for the bump, but can any1 help? I would really like to test my model but am stuck at last part of process. If you don't know you can right click on above image and select view image to read it better.
Thanx.

edited on Jun. 24, 2008 10:51 pm by WhiZZlE
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WhiZZlE
General Member
Since: Nov 9, 2006
Posts: 59
Last: Jun 28, 2008
[view latest posts]
Level 3
Category: CoD2 MP Mapping
Posted: Thursday, Jun. 26, 2008 08:08 am
Okay I think I no the problem for the first error. I had more than one mesh? Meaning I had a face w/ eyeballs, but who knows. Now I'm getting this...
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MODSonline.com Forums : Call of Duty 2 : CoD2 MP Mapping

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