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Forum: All Forums : Call of Duty 4
Category: CoD4 MP Mapping
CoD 4 mapping and level design for multiplayer.
Moderators: foyleman, Foxhound, Mystic, StrYdeR, batistablr, Welshy, DrBiggzz, supersword, playername, novemberdobby
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Author Topic: sas vs russia
Randomdangeruss
General Member
Since: Oct 23, 2006
Posts: 29
Last: Jul 18, 2008
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Thursday, Jun. 19, 2008 03:51 pm
just a quick one

i cant get sas vs russia working as it always loads marines vs opfor

heres my gsc
Code:
main()
{
	maps\mp\_load::main();
	thread fanSpin();	maps\mp\_compass::setupMiniMap("compass_map_mp_monastery_alpha");
	maps\mp\mp_monastery_alpha_fx::main();

	ambientPlay("ambient_overgrown_day");
	
	game["allies"] = "sas";
	game["axis"] = "russian";
	game["attackers"] = "allies";
	game["defenders"] = "axis";
	game["allies_soldiertype"] = "woodland";
	game["axis_soldiertype"] = "woodland";

	setdvar( "r_specularcolorscale", "5" );

	setdvar("compassmaxrange","2000");
}

fanSpin() {
	fan1 = getEnt( "fan1" , "targetname" );

	while (1)
	{
	fan1 rotateyaw( 360, 5, 0, 0 );


	wait 4.9;
}
}


and whats in my zone file
Code:

ignore,code_post_gfx_mp
ignore,common_mp
ignore,localized_code_post_gfx_mp
ignore,localized_common_mp
col_map_mp,maps/mp/mp_monastery_alpha.d3dbsp
rawfile,maps/mp/mp_monastery_alpha.gsc
impactfx,mp_monastery_alpha
sound,common,mp_monastery_alpha,!all_mp
sound,generic,mp_monastery_alpha,!all_mp
sound,voiceovers,mp_monastery_alpha,!all_mp
sound,multiplayer,mp_monastery_alpha,!all_mp
rawfile,maps/mp/mp_monastery_alpha.gsc
rawfile,maps/mp/mp_monastery_alpha_fx.gsc
rawfile,maps/createfx/mp_monastery_alpha_fx.gsc
rawfile,vision/mp_monastery_alpha.vision
material,compass_map_mp_monastery_alpha
fx,misc/lighthaze
fx,misc/lighthaze_bog_a
include,mptypes_woodland


it will probably be something silly i just forgot to add

any ideas??

thanks 4 any help
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The_Caretaker
General Member
Since: Jun 8, 2004
Posts: 11625
Last: Jul 7, 2009
[view latest posts]
Level 10
Category: CoD4 MP Mapping
Posted: Friday, Jun. 20, 2008 07:28 pm
does your fan rotate thing work?
Did you rebuild your fastfile?
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Randomdangeruss
General Member
Since: Oct 23, 2006
Posts: 29
Last: Jul 18, 2008
[view latest posts]
Level 2
Category: CoD4 MP Mapping
Posted: Saturday, Jun. 21, 2008 09:40 pm
it wasn't working on my home server but it was working fine when i uploaded it to me clan server [crazy]
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ITOE_MC
General Member
Since: Sep 3, 2006
Posts: 342
Last: Nov 12, 2009
[view latest posts]
Level 5
Category: CoD4 MP Mapping
Posted: Saturday, Jun. 21, 2008 09:52 pm
It's the mod you're using, not your map. There's a file in mods\modWarfare\maps\mp\gametypes called "_teams.gsc" that isn't set up correctly to run SAS vs. Spetsnaz. Running the map with the "customMaps" mod will solve your problem. If you're running a different mod and you have access to the raw files, just replace that mod's _teams.gsc with the one from customMaps.

edited on Jun. 21, 2008 05:54 pm by ITOE_MC
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